NAME

bnetd.conf - configuration for the Unix Battle.net daemon

DESCRIPTION

The file bnetd.conf contains information used by the Unix Battle.net daemon bnetd(1) to obtain system-specific information such as file locations and policies.
The file consists of a list of configuration entries and comments. A comment starts with a pound (#) sign and continues to the end of the line. Blank lines and whitespace are ignored between entries. A configuration entry is composed of two fields separated by an equals (=) sign:
directive = value
The directive field contains the name of the configuration item you want to set to the value of value. If the value contains spaces it should be surrounded by quotation marks ("). The value may not contain quotation marks. Multiple entries are not allowed on a single line.
If the field is Boolean, any of true, false, yes, no, 1, or 0 may be used. If the field is numeric, it must be in base ten. If the field is an address list, it must be delimited by commas. Each element may contain a hostname (or IP) and a port number. If a port number is given, it must be preceded by a colon (:). A colon by itself may be used to represent the wildcard address. If the field is a file or directory path, use of an absolute pathname is recommended. The values for iconfile, tosfile, and mpqauthfile are not pathnames but just the names of the files. They must be in the filedir directory.
Recognized values for directive include:
filedir
Specifies the path where downloadable files are stored. These files are include the TOS (terms of service), icons, and ad banners. (Normally "files/")
userdir
Specify the path where user accounts are stored. (Normally "users/")
reportdir
Specify the path where game reports are stored. (Normally "reports/")
chanlogdir
Specify the path where channel logs are stored. (Normally "chanlogs/")
defacct
Specify the path of the default account file. This file contains all default account attributes which are used when an attribute is not set on an actual account. (Normally "bnetd_default_user")
motdfile
Specify the path of the "message of the day" text file. This is displayed when a user enters the first chat channel. (Normally "bnmotd.txt")
channelfile
Specify the path of the permanent channel list. (Normally "channel.list")
newsfile
Specify the path of the file that is printed when the /news command is used. If no file is specified or the file doesn't exist then the server prints "No news today" to the user. (Normally "news.txt")
adfile
Specify the path of the ad banner list which determines which banners to display at which times. (Normally "ad.list")
ipbanfile
Specify the path of the IP ban file which can be used to block connections from certain addresses. (Normally "bnban")
helpfile
Specify the path of the chat command help file. (Normally "bnhelp")
transfile
Specify the path of the game address translation file which can be used to allow players from behind a NAT firewall to play with those outside of the firewall. (Normally "gametrans")
mpqfile
Specify the path of the autoupdate MPQ archive list. It chooses which versions of which clients to update. (Normally "autoupdate")
logfile
Specifies the file where the server appends the event messages selected with the loglevels field. (Normally "bnetd.log")
pidfile
Specify the path of the file where the server records its process ID. (Normally "bnetd.pid")
fortunecmd
The path for the program to be executed when /fortune is used. See fortune(6). (Normally "/usr/games/fortune")
loglevels
Specify A comma-delimited list of message levels to log. The available levels are:
trace
flow tracing statements
debug
debugging information
info
potentially useful informational
warn
potentially serious events
error
error messages and unexpected events
fatal
fatal errors
iconfile
Specify the name of the BNI chat icons file which must be inside of the filedir directory. (Normally "icons.bni")
tosfile
Specify the name of the TOS file which must be inside of the filedir directory. (Normally "tos.txt")
allow_autoupdate
Enable or disable to automatic client update facility. If you want to allow different client versions to connect, set this to false. If you want to update all clients to the same version, be sure to also download the MPQ auth file, and the update MPQ.
mpqauthfile
Specify the name of the MPQ authorization file which must be inside of the filedir directory. This file is used to determine the current client version. This is only needed if allow_autoupdate is turned on. (Normally "IX86ver1.mpq")
usersync
Specify the time in seconds between account file saves. A value of 0 means to wait until shutdown to save account files and not do do periodic updates.
userflush
Specify the number of seconds of inactivity before a user is unloaded from memory (only checked during file account updates, see usersync. After the account has been unloaded, it must be read from disk when accessed again.
latency
How often to send user latency tests to the user, in seconds. These are used to decide how many "lag bars" to print next to users in channels.
shutdown_delay
Specify the amount of time in seconds to delay shutting down the server when it receives a SIGTERM or SIGINT signal(7).
shutdown_decr
You can decrease the amount of time to wait by this value by sending another SIGTERM or SIGINT signal(7).
newaccounts
If this value is true then new accounts may be created by users on the system. Administrators can always use the /addacct chat command.
kick_oldlogin
If this value is true then a second login by the same user will kick off the first, otherwise the second login will get message saying that they are already logged in.
ask_new_channel
If this value is true, a user using the "Channels" button to join a non-existing channel will be asked if they wish to create it just like Battle.net. Otherwise, the channel will be created silently.
report_all_games
If this value is true, all games with more than one player lasting for more than 5 minutes will be logged. Otherwise, only ladder games are logged.
hide_pass_games
If this value is true, private (passworded) games will not be shown in the game list just like Battle.net. Otherwise all games will be listed.
hide_started_games
If this value is true, games which have already stated will not be sent to the clients. The clients filter these games out for Starcraft and Brood War already.
hide_temp_channels
If this value is true, private channels will not be shown in the channel list just like Battle.net. Otherwise all channels will be listed.
extra_commands
If this value is true then all the extended chat commands are enabled, otherwise only those which exist on Battle.net are enabled.
disc_is_loss
If this value is true then any disconnect will be treated as a loss (regardless of the setting in ladder games).
enable_conn_all
If this value is true then all users may use the /con and /connections commands. Otherwise only administrators may use them.
hide_addr
If this value is true then IP addresses will be hidden from non-admins in the output of the /con, /games, /gameinfo, and /netinfo commands.
chanlog
If this value is true then private channels will be logged to files in the chanlogdir direcotry. The logging of public (permanent) channels is controlled in the channelfile file.
track
Set this value to 0 to disable sending updates to the tracking server. Any other number will set the number of seconds between tracking packets. Try to use a number above 60 seconds unless you know the tracking server administrator doesn't mind being spammed.
trackaddrs
Specify a comma-delimited list of addresses of tracking servers to send updates to. The address for the master server is "track.bnetd.org". A port may be specified after a colon numerically or by name from /etc/services(5). If a port number is not specified, it defaults to 6114.
location
Give a description of the physical location of the server such as "San Diego, CA, USA". This is reported to the tracking server.
description
Give a description of title or role of the server such as "Joe's Spiffy Server". This is reported to the tracking server.
url
Give a URL for the homepage or contact for the server such as "http://www.foo.com/joeserv.html". This is reported to the tracking server.
contact_name
Give the name of the contact for the server such as "Joe Blockhead". This is reported to the tracking server.
contact_email
Give the email address of the contact for the server such as "[email protected]". This is reported to the tracking server.
use_keepalive
If this value is set to true, the server will enable the TCP keepalive option to allow the system to detect stale connections.
servaddrs
Specify the comma-delimited list of addresses the server should listen on. A port may be specified after a colon numerically or by name from /etc/services(5). If a port number is not specified, it defaults to 6112.
udptest_port
The UDP port number which is assumed for clients if they don't send SESSIONADDR packets. If it is set to zero, the server will use the remote TCP port number as the default UDP port number.

SEE ALSO

bnetd(1)

AUTHOR

Rob Crittenden ( [email protected]), Ross Combs ( [email protected])

Recommended readings

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