csharp - Interactive C# Shell and Scripting
csharp [--attach PID] [-e EXPRESSION] [file1 [file2]] [compiler-options]
[--|-s script-options]
The
csharp command is an interactive C# shell and scripting host that
allows the user to enter and evaluate C# statements and expressions from the
command line or execute C# scripts. The regular
mcs command line
options can be used in this version of the compiler.
Files specified in the command line will be loaded and executed as scripts.
Starting with Mono 2.10, the
csharp command can be used as an interpreter
executed by executables flagged with the Unix execute attribute. To do this,
make the first line of your C# source code look like this:
#!/usr/bin/csharp
Console.WriteLine ("Hello, World");
Starting with Mono 5.0, command line arguments may now be passed to the
csharp command by specifying either the
-s or
-- (script)
options.
The
-s option is ideal for interpreting executable scripts that utilize
shebang syntax (introduced in Mono 2.10). This allows command line arguments
to be passed to and consumed cleanly by the script:
#!/usr/bin/csharp -s
foreach (var arg in Args)
Console.WriteLine ($"script argument: {arg}");
The commands accept all of the commands that are available to the
mcs
command, so you can reference assemblies, specify paths, language level and so
on from the command line. In addition, the following command line options are
supported:
- -s SCRIPT_FILE
- This option is ideal for authoring executable scripts that
utilize the Unix shebang feature. Unix will implicitly append as an
argument the path of the script to execute. When the executable is
invoked, any arguments then passed to it will be available in the
Args global. Example: #!/usr/bin/env csharp -s
- --
- Any arguments that follow will not be passed to the
compiler driver, and instead will be made available in the Args
global. Example: csharp -- a b c will result in Args = {
"a", "b", "c" } in the interactive
shell.
- --attach
- This is an advanced option and should only be used if you
have a deep understanding of multi-threading. This option is availble on
the csharp command and allows the compiler to be injected into
other processes. This is done by injecting the C# shell in a separate
thread that runs concurrently with your application. This means that you
must take special measures to avoid crashing the target application while
using it. For example, you might have to take the proper locks before
issuing any commands that might affect the target process state, or
sending commands through a method dispatcher.
- -e EXPRESSION
- This will evaluate the specified C# EXPRESSION and
exit
Once you launch the csharp command, you will be greeted with the interactive
prompt:
$ csharp
Mono C# Shell, type "help;" for help
Enter statements below.
csharp>
A number of namespaces are pre-defined with C# these include System,
System.Linq, System.Collections and System.Collections.Generic. Unlike the
compiled mode, it is possible to add new using statements as you type code,
for example:
csharp> new XmlDocument ();
<interactive>(1,6): error CS0246: The type or namespace name `XmlDocument' could not be found. Are you missing a using directive or an assembly reference?
csharp> using System.Xml;
csharp> new XmlDocument ();
System.Xml.XmlDocument
Every time a command is typed, the scope of that command is one of a class that
derives from the class Mono.CSharp.InteractiveBase. This class defines a
number of static properties and methods. To display a list of available
commands access the `help' property:
csharp> help;
"Static methods:
LoadPackage (pkg); - Loads the given Package (like -pkg:FILE)
[...]
ShowVars (); - Shows defined local variables.
ShowUsing (); - Show active using decltions.
help;
"
csharp>
When expressions are entered, the C# shell will display the result of executing
the expression:
csharp> Math.Sin (Math.PI/4);
0.707106781186547
csharp> 1+1;
2
csharp> "Hello, world".IndexOf (',');
5
The C# shell uses the ToString() method on the returned object to display the
object, this sometimes can be limiting since objects that do not override the
ToString() method will get the default behavior from System.Object which is
merely to display their type name:
csharp> var a = new XmlDocument ();
csharp> a;
System.Xml.Document
csharp> csharp> a.Name;
"#document"
csharp>
A few datatypes are handled specially by the C# interactive shell like arrays,
System.Collections.Hashtable, objects that implement
System.Collections.IEnumerable and IDictionary and are rendered specially
instead of just using ToString ():
csharp> var pages = new Hashtable () {
> { "Mono", "http://www.mono-project.com/" },
> { "Linux", "http://kernel.org" } };
csharp> pages;
{{ "Mono", "http://www.mono-project.com/" }, { "Linux", "http://kernel.org" }}
It is possible to use LINQ directly in the C# interactive shell since the
System.Linq namespace has been imported at startup. The following sample gets
a list of all the files that have not been accessed in a week from /tmp:
csharp> using System.IO;
csharp> var last_week = DateTime.Now - TimeSpan.FromDays (7);
csharp> var old_files = from f in Directory.GetFiles ("/tmp")
> let fi = new FileInfo (f)
> where fi.LastAccessTime < LastWeek select f;
csharp>
You can of course print the results in a single statement as well:
csharp> using System.IO;
csharp> var last_week = DateTime.Now - TimeSpan.FromDays (7);
csharp> from f in Directory.GetFiles ("/tmp")
> let fi = new FileInfo (f)
> where fi.LastAccessTime < last_week select f;
[...]
csharp>
LINQ and its functional foundation produce on-demand code for IEnumerable return
values. For instance, the return value from a using `from' is an IEnumerable
that is evaluated on demand. The automatic rendering of IEnumerables on the
command line will trigger the IEnumerable pipeline to execute at that point
instead of having its execution delayed until a later point.
If you want to avoid having the IEnumerable rendered at this point, simply
assign the value to a variable.
Unlike compiled C#, the type of a variable can be changed if a new declaration
is entered, for example:
csharp> var a = 1;
csharp> a.GetType ();
System.Int32
csharp> var a = "Hello";
csharp> a.GetType ();
System.String
csharp> ShowVars ();
string a = "Hello"
In the case that an expression or a statement is not completed in a single line,
a continuation prompt is displayed, for example:
csharp> var protocols = new string [] {
> "ftp",
> "http",
> "gopher"
> };
csharp> protocols;
{ "ftp", "http", "gopher" }
Long running computations can be interrupted by using the Control-C sequence:
csharp> var done = false;
csharp> while (!done) { }
Interrupted!
System.Threading.ThreadAbortException: Thread was being aborted
at Class1.Host (System.Object& $retval) [0x00000]
at Mono.CSharp.InteractiveShell.ExecuteBlock (Mono.CSharp.Class host, Mono.CSharp.Undo undo) [0x00000]
csharp>
The C# interactive shell contains a line-editor that provides a more advanced
command line editing functionality than the operating system provides. These
are available in the command line version, the GUI versions uses the standard
Gtk# key bindings.
The command set is similar to many other applications (cursor keys) and
incorporates some of the Emacs commands for editing as well as a history
mechanism too.
The following keyboard input is supported:
- Home Key, Control-a
- Goes to the beginning of the line.
- End Key, Control-e
- Goes to the end of the line.
- Left Arrow Key, Control-b
- Moves the cursor back one character.
- Right Arrow Key, Control-f
- Moves the cursor forward one character.
- Up Arrow Key, Control-p
- Goes back in the history, replaces the current line with
the previous line in the history.
- Down Arrow Key, Control-n
- Moves forward in the history, replaces the current line
with the next line in the history.
- Return
- Executes the current line if the statement or expression is
complete, or waits for further input.
- Control-C
- Cancel the current line being edited. This will kill any
currently in-progress edits or partial editing and go back to a toplevel
definition.
- Backspace Key
- Deletes the character before the cursor
- Delete Key, Control-d
- Deletes the character at the current cursor position.
- Control-k
- Erases the contents of the line until the end of the line
and places the result in the cut and paste buffer.
- Alt-D
- Deletes the word starting at the cursor position and
appends into the cut and paste buffer. By pressing Alt-d repeatedly,
multiple words can be appended into the paste buffer.
- Control-Y
- Pastes the content of the kill buffer at the current cursor
position.
- Control-Q
- This is the quote character. It allows the user to enter
control-characters that are otherwise taken by the command editing
facility. Press Control-Q followed by the character you want to insert,
and it will be inserted verbatim into the command line.
- Control-D
- Terminates the program. This terminates the input for the
program.
Since the methods and properties of the base class from where the statements and
expressions are executed are static, they can be invoked directly from the
shell. These are the available properties and methods:
- Args
- An easy to consume array of any arguments specified after
either -s or -- on the command line. Ideal for
self-executing scripts utilizing the -s option.
- void LoadAssembly(string assembly)
- Loads the given assembly. This is equivalent to passing the
compiler the -r: flag with the specified string.
- void LoadPackage(string package)
- Imports the package specified. This is equivalent to
invoking the compiler with the -pkg: flag with the specified string.
- string Prompt { get; set }
- The prompt used by the shell. It defaults to the value
"csharp> ". string ContinuationPrompt { get; set; }
The prompt used by the shell when further input is required to complete
the expression or statement.
- void ShowVars()
- Displays all the variables that have been defined so far
and their types. In the csharp shell declaring new variables will shadow
previous variable declarations, this is different than C# when compiled.
void ShowUsing() Displays all the using statements in effect.
TimeSpan Time (Action a) Handy routine to time the time that some
code takes to execute. The parameter is an Action delegate, and the return
value is a TimeSpan. For example:
csharp> Time (() => { for (int i = 0; i < 5; i++) Console.WriteLine (i);});
0
1
2
3
4
00:00:00.0043230
csharp>
The return value is a TimeSpan, that you can store in a variable for
benchmarking purposes.
In addition to the methods and properties available in the console version there
are a handful of extra properties available on the GUI version. For example a
"PaneContainer" Gtk.Container is exposed that you can use to host
Gtk# widgets while prototyping or the "MainWindow" property that
gives you access to the current toplevel window.
The C# shell will load all the Mono assemblies and C# script files located in
the ~/.config/csharp directory on Unix. The assemblies are loaded before the
source files are loaded.
C# script files are files that have the extension .cs and they should only
contain statements and expressions, they can not contain full class
definitions (at least not as of Mono 2.0). Full class definitions should be
compiled into dlls and stored in that directory.
The Mono C# Compiler was written by Miguel de Icaza, Ravi Pratap, Martin Baulig,
Marek Safar and Raja Harinath. The development was funded by Ximian, Novell
and Marek Safar.
The Mono Compiler Suite is released under the terms of the GNU GPL or the MIT
X11. Please read the accompanying `COPYING' file for details. Alternative
licensing for the compiler is available from Novell.
gmcs(1),
mcs(1),
mdb(1),
mono(1),
pkg-config(1)
To report bugs in the compiler, you must file them on our bug tracking system,
at:
http://www.mono-project.com/community/bugs/
The Mono Mailing lists are listed at
http://www.mono-project.com/community/help/mailing-lists/
The Mono C# compiler was developed by Novell, Inc (
http://www.novell.com, http)
and is based on the ECMA C# language standard available here:
http://www.ecma.ch/ecma1/STAND/ecma-334.htm
The home page for the Mono C# compiler is at
http://www.mono-project.com/docs/about-mono/languages/csharp/ information
about the interactive mode for C# is available in
http://mono-project.com/docs/tools+libraries/tools/repl/