detect_destroy - chardet resource를 해제한다.
#include <chardet.h>
void detect_destroy (Detect ** handle);
detect_init 에 의하여 할당된
resource를 해제한다.
void
#include <chardet.h>
int main (void) {
Detect * d;
DetectObj * obj;
if ( (d = detect_init ()) == NULL ) {
fprintf (stderr, "chardet handle initialize failed\n");
return CHARDET_MEM_ALLOCATED_FAIL;
}
detect_reset (&d);
if ( (obj = detect_obj_init ()) == NULL ) {
fprintf (stderr, "Memory Allocation failed\n");
return CHARDET_MEM_ALLOCATED_FAIL;
}
switch (detect_handledata (&d, "안녕하세요", &obj)) {
case CHARDET_OUT_OF_MEMORY :
fprintf (stderr, "On handle processing, occured out of memory\n");
detect_obj_free (&obj);
return CHARDET_OUT_OF_MEMORY;
case CHARDET_NULL_OBJECT :
fprintf (stderr,
"3st argument of chardet_handledata() is must memory allocation "
"with detect_obj_init API\n");
return CHARDET_NULL_OBJECT;
}
printf ("encoding: %s, confidence: %f\n", obj->encoding, obj->confidence);
detect_obj_free (&obj);
detect_destroy (&d);
return 0;
}
김정균
<
http://oops.org> 의 QnA 게시판을
이용한다.
detect_init(3),
detect_reset(3)