ALLEGRO_SHADER_PLATFORM - Allegro 5 API
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#include <allegro5/allegro.h>
typedef enum ALLEGRO_SHADER_PLATFORM ALLEGRO_SHADER_PLATFORM;
The underlying platform which the ALLEGRO_SHADER(3alleg5) is built on top of,
which dictates the language used to program the shader.
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- ALLEGRO_SHADER_AUTO - Pick a platform automatically given
the current display flags.
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- ALLEGRO_SHADER_GLSL - OpenGL Shading Language
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- ALLEGRO_SHADER_HLSL - High Level Shader Language (for
Direct3D)
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- ALLEGRO_SHADER_AUTO_MINIMAL - Like ALLEGRO_SHADER_AUTO, but
pick a more minimal implementation that supports only basic alpha
blending.
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- ALLEGRO_SHADER_GLSL_MINIMAL - Minimal GLSL shader.
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- ALLEGRO_SHADER_HLSL_MINIMAL - Minimal HLSL shader.
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- ALLEGRO_SHADER_HLSL_SM_3_0 - HLSL shader using shader model
3_0.
5.1.0