ALLEGRO_VERTEX - Allegro 5 API
-
#include <allegro5/allegro_primitives.h>
typedef struct ALLEGRO_VERTEX ALLEGRO_VERTEX;
Defines the generic vertex type, with a 3D position, color and texture
coordinates for a single texture. Note that at this time, the software driver
for this addon cannot render 3D primitives. If you want a 2D only primitive,
set z to 0. Note that you must initialize all members of this struct when
you’re using it. One exception to this rule are the u and v variables
which can be left uninitialized when you are not using textures.
Fields:
- •
- x, y, z - Position of the vertex (float)
- •
- u, v - Texture coordinates measured in pixels (float)
- •
- color - ALLEGRO_COLOR(3alleg5) structure, storing the color
of the vertex
ALLEGRO_PRIM_ATTR(3alleg5)