Curses::UI::Dialog::Basic - Create and manipulate basic dialogs
Curses::UI::Widget
|
+----Curses::UI::Container
|
+----Curses::UI::Window
|
+----Curses::UI::Dialog::Basic
use Curses::UI;
my $cui = new Curses::UI;
my $win = $cui->add('window_id', 'Window');
# The hard way.
# -------------
my $dialog = $win->add(
'mydialog', 'Dialog::Basic',
-message => 'Hello, world!'
);
$dialog->focus;
$win->delete('mydialog');
# The easy way (see Curses::UI documentation).
# --------------------------------------------
my $buttonvalue = $cui->dialog(-message => 'Hello, world!');
# or even
$cui->dialog('Hello, world!');
Curses::UI::Dialog::Basic is a basic dialog. This type of dialog has a message
on it and one or more buttons. It can be used to show a message to the user of
your program ("The thingy has been updated") or to get some kind of
confirmation from the user ("Are you sure you want to update the
thingy?").
See exampes/demo-Curses::UI::Dialog::Basic in the distribution for a short demo.
- •
-
-title < TEXT >
Set the title of the dialog window to TEXT.
- •
-
-message < TEXT >
This option sets the message to show to TEXT. The text may contain newline
(\n) characters.
- •
-
-buttons < ARRAYREF >
- •
-
-selected < INDEX >
- •
-
-buttonalignment < VALUE >
These options sets the buttons that have to be used. For an explanation of
these options, see the Curses::UI::Buttonbox documentation.
- •
-
new ( HASH )
- •
-
layout ( )
- •
-
draw ( BOOLEAN )
- •
-
focus ( )
These are standard methods. See Curses::UI::Container for an explanation of
these.
- •
-
get ( )
This method will call get on the buttons object of the dialog and
return its returnvalue. See Curses::UI::Buttonbox for more information on
this.
Curses::UI, Curses::UI::Container, Curses::UI::Buttonbox
Copyright (c) 2001-2002 Maurice Makaay. All rights reserved.
Maintained by Marcus Thiesen (
[email protected])
This package is free software and is provided "as is" without express
or implied warranty. It may be used, redistributed and/or modified under the
same terms as perl itself.