Feel - AfterStep feel configuration
- AnimateDeskChange
-
That setting requests nice animation to be drawn over the desktop, during
desktop switching.Comment it out to speed up desktop switching.
- AppsBackingStore
-
Specifies that app windows should request backing store. X-terminals and low
memory systems should avoid this as redrawing will be quicker than pulling
the saved image from swap space. Backing store will always be faster than
redraw on machines that have enough memory. This causes non-ICCCM
compliance.
- AutoFocus
-
Do not use. Obsolete.
- AutoRaise delay
-
Specifies the delay in milliseconds of focus a window must attain before
being raised.
- AutoReverse 0|1|2
-
Specifies the window Warping (also called alt-tabbing) style. 0 (the
default) causes switching among windows in one direction. 1 causes a
closed loop switching - #1->#2->#3->#4 then
#4->#3->#2->#1. 2 causes an open loop switching -
#1->#2->#3->#4 then #4->#1->#2->#3 etc.
- AutoTabThroughDesks
-
In conjunction with AutoReverse, this will Warp (alt-tab) through windows on
all desks.
- BackingStore
-
Specifies that decorations should request backing store. Refer to
AppsBackingStore for further details.
- CenterOnCirculate
-
Specifies that when Warping (alt-tabbing), the desktop page containing the
window to which the pointer is moving will be automatically selected and
afterstep will attempt to center the target window in the desktop
viewport, rather than just flipping to the desktop the window resides in.
- CirculateSkipIcons
-
Specifies that all icons should be skipped when Warping (alt- tabbing)
between windows.
- ClickTime
-
Specifies that afterstep should consider two mouse clicks made within delay
milliseconds to be a double mouse click, and not two single mouse clicks.
The default delay is 150 milliseconds.
- ClickToFocus
-
Specifies that the keyboard input (aka focus) stays with one window until a
new window's TitleBar is clicked on, or gains focus through Warping or
de-iconification.
AfterStep will not switch focus following mouse pointer, but instead will
switch it when window is explicitly clicked. This is the same as before.
The only difference is that AfterStep will not Raise window automagically,
unless some other settings are set. Possible way to Raise window on
focusing include:
- set AutoRaise 0 in feel file ( delay of 0 )
- bind mouse clicks to Raise or RaiseLower function in feel file.
- set ClickToRaise flag in feel file.
- ClickToRaise
-
Specifies that windows should be raised when a button is clicked in the
titlebar, handle (low bar), or application area. buttons specifies the
list of buttons which triggers this function. In AutoRaise mode this will
simply raise the window if the click is before the delay specified in
AutoRaise. In ClickToFocus mode, this will raise the window and give it
focus.
- CoverAnimationSteps steps count
-
CoverAnimationSteps is the number of animation steps to take while removing
blue-tinted cover window.
- CoverAnimationType type
-
CoverAnimationType determines what type of animation to use while removing
blue-tinted desktop cover - use values from 0 to 13.
- Cursor cursor_number cursor_type
-
Specifies the cursor_type for the given cursor_number . Valid
cursor_numbers are 0 though 10 and listed in all the shipped
feel.name files. The cursor_types are listed in the
/usr/include/X11/cursorfont.h file.
- CustomCursor path
-
Adds a custom cursor from the search paths. AfterStep searches the following
paths in addition to the system Xorg/Xfree paths:
~/.afterstep/desktop/cursors/ and $SHAREDIR/afterstep/desktop/cursors/.
Note: under Xorg, this is probably depreciated. Current Xorg uses the
Xcursor library to load cursor data from a single file.
- DecorateTransients
-
Specifies that transient windows (pop-up dialog boxes), which are normally
not decorated, should be given the usual title and low bars. Note: some
pop-up windows and menus are not managed by the window manager, so do not
get these decorations.
- DefaultWindowBox "windowbox_name"
-
Window boxes are processed in order they were listed in config. If suitable
windowbox could not be found for the window in the database file - then
windowbox named in DefaultWindowBox will be forced.
- DeskAnimationSteps steps
-
Specifies how many animation steps should be rendered while switching
desktops/removing blue cover. Reduce that number to speedup animation.
- DeskAnimationType value
-
This requests particular type of animation to be rendered while switching
desktops. Available values are in range of 0 to 12.
- DontMoveOff
-
Specifies that windows should not be moved off or initially placed off of
the desktop. A few programs will not work cor- rectly if you use this
option. This only keeps windows from being completely lost off the edge of
the desktop. It insists on keeping 16 pixels on the desktop, but does not
attempt to keep the entire window on the desk.
- DontRestoreFocus
-
Will not restore focus to the recently focused application wile switching
desktops.
- EdgeResistance delay pixels
-
Specifies how hard it should be to change views within a desktop by moving
the mouse over the edge of the screen, and how hard it hould be to move a
window over the edge of a screen.
The delay in milliseconds, defines how long the pointer must spend at the
screen edge before that view becomes current. This is useful in
conjunction with EdgeScroll 100 100, so the views don't get switched
accidently.
The pixels defines how far over the edge a window must "appear" to
move before it actually moves partially off the screen.
Note that with EdgeScroll 0 0, it is still possible to move or resize
windows across the edge of the current screen. By setting the pixels
parameter of EdgeResistance to 10000, this type of motion is impossible.
However, with EdgeResistances less than 10000, but greater than 0, moving
over pages becomes difficult but not impossible.
- EdgeScroll horizontal vertical
-
Specifies the percentage of a page to scroll when the cursor hits the edge
of a page. Setting EdgeScroll to 0 0 will disable scrolling. Setting this
option to 100 100 will scroll whole pages. Set to 1000 1000, scrolling
will wrap around at the edge of the desktop. Both horizontal and vertical
should be positive numbers.
- FollowTitleChanges
-
That will force AfterStep to reread and merge all the hints and settings
from the database files, whenever window changes either its name or icon
name.
- Function
-
Specifies a complex function definition and is covered in the built-in
command/function.
See Also: AS Function for further details.
- IconTitle
-
Specifies that a title should be displayed under an iconified app. The
colors used are the ForeColor and BackColor of the ButtonTitleFocus in the
look.name file. Note: less space is left for the app's icon, so it will be
resized acordingly. Only a portion of the icon title will be displayed
until the icon gains focus, and then the title "box" will expand
to reveal the window's entire name.
- KeepIconWindows
-
Specifies that applications should be allowed to specify their own icon
windows.
- Key keyname context modifier
Command
-
Specifies a key-stroke binding definition, similar to Mouse .
keyname is the keyboard key name. Valid keyname 's are found
in the /usr/X11/include/X11/keysymdef.h file and are specified here
without the leading "XK_". The context describes where
the mouse is resting when the keyname is pressed and can be any
combination of the following: R = Root window (main background) F = Window
Frame (the BottomBar handle corners) S = Window TitleBar or BottomBar I =
Iconified Button (minimized window icon) T = Window TitleBar W =
Application Window A = Any of the above except for TitleButtons 1-10 =
TitleButton number of the TitleBar [ not very useful here ]
modifier is the key-stroke combination associated with the
context entry, to issue the Command . Valid modifier
's are:
N = No modifiers
C = Control
S = Shift
M = Meta
A = Any modifier
Command can be any afterstep Built-in command/
function, Popup or user defined Function .
See Also: AS Function for further details.
- MenusHigh
-
Specifies that any pop-up menu's submenu should appear at the top of the
parent menu instead of starting at the point in the parent window where
the submenu item lies.
- Mouse button context modifier
Command
-
Specifies a mouse binding definition. button is the mouse button
number [0, 1, 2, or 3]. If button is zero, then any mouse button
invoked issues the Command . context describes where the
mouse click occurred and can be any combination of the following:
R = Root window (main background)
F = Window Frame (the BottomBar handle corners)
S = Window TitleBar or BottomBar
I = Iconified Button (minimized window icon)
T = Window TitleBar
W = Application Window
A = Any of the above except for TitleButtons 1-10 = TitleButton number of
the TitleBar, corresponds to the
entry in the look.name file
The action to be taken by the defined TitleButton is defined in the
feel.name file. Defining a TitleButton without having a
corresponding entry in the feel.name file will cause the
TitleButton icon to be displayed, but not react when pressed.
modifier is the key-stroke combination associated with the
context entry, to issue the Command . Valid modifier
's are:
N = No modifiers
C = Control
S = Shift
M = Meta
A = Any modifier
Command can be any afterstep Built-in command/
function, Popup or user defined Function .
See Also: AS Function for further details.
- NoPPosition
-
Species that afterstep should ignore the PPosition field when placing new
windows, in other words, windows can't choose where to place themselves.
Adherence to the PPosition field is required for some applications.
- NoSnapKey key
-
AfterStep now has a feature that "snaps" windows to different
desktop features, such as edges of other windows and edge of the screen.
To disable it temorarily you can press and hold Shift key. Use this
setting to request different modifier key instead of Shift.
- OpaqueMove %
-
Specifies the maximum size window where opaque window movement should be
used. % is percent of the total screen area. Set to 0, all windows will be
moved using the traditional rubber-band outline. Set to 100, all windows
will be move as solid windows. The default is 5 which allows small windows
to be moved in an opaque manner, but large windows to be moved as
rubber-bands. Using this option with large values can slow down video
response on slower systems.
- OpaqueResize %
-
Specifies the maximum size window where opaque resizing should be used. % is
percent of the total screen area. Set to 0, all windows will be resized
using the traditional rubber-band out- line. Set to 100, all windows will
be resized as solid windows. The default is 5 which allows small windows
to be resized in an opaque manner, but large windows to be resized as
rubber-bands. Using this option with large values can slow down video
response on slower systems.
- PagingDefault 0|1
-
Specifies if Paging should be enabled (1) or disabled (0). Paging is set to
enabled by default.
- PersistentMenus
-
Right now if you try to open a menu when its already opened - that will
cause menu to close. To disable this behaviour and instead pop-up a menu
again - use this setting.
- Popup
-
Specifies a menu popup definition and is covered in the built-in
command/function.
See Also: AS Function for further details.
- RandomPlacement
-
Specifies that windows which would normally require user inter- vention for
placement be automagically placed in ever-so- slightly random locations.
- RecentSubmenuItems number_of_items
-
Defines maximum number of recently used submenu items to be listed under
menu item. Set to 0 to disable feature. Default is 4.
- SaveUnders
-
Specifies that afterstep frames should request saveunders. This will cause
afterstep to save those portions of windows that are not visible to system
memory. This can significantly improve the performance during opaque
moves, but it causes a significant increase in memory usage. This can also
cause garbled display with some applications.
- ScreenEdgeAttraction distance
-
Defines distance from which window will be attracted to the screen edge,
while being interactively moved/resized.
- ShadeAnimationSteps steps
-
Defines how many steps to use to render animation when window gets
shaded/unshaded.
- ShadeAnimationSteps steps
-
Defines how many steps to use to render animation when window gets
shaded/unshaded.
- SloppyFocus
-
Specifies that windows retain focus until the mouse moves to another window,
or Warping causes another window to gain focus.
SloppyFocus has no effect if ClickToFocus is also specified.
- SmartPlacement
-
Specifies that windows be placed in areas that no other windows occupy,
otherwise user intervention becomes required for placement. Have fun, try
specifying both. :-)
- StickyIcons
-
Specifies that icons should stick to the screen's glass and fol- low it from
desk/view to desk/view.
- StubbornIconPlacement
-
Specifies that icons should avoid being hidden behind windows placed over
the IconBox by moving themselves around (dancing icons).
- StubbornIcons
-
Specifies that icons should uniconify to their original desk. By default,
icons uniconify to the current desk.
- StubbornPlacement
-
Specifies that new windows should avoid being placed over icons.
- SuppressIcons
-
Specifies that no icon should be shown for any window being iconified,
similar to NoIcon.
- WinListHideIcons
-
When set, Icons in internal WindowList ( the window that pops up if you
right click on root window) will not be shown.
- WinListSortOrder 0/1/2/3
-
Arranges WinList entries based-on the following qualifiers: 0 - circulations
order (default), 1 - Alpha order, 2 - Stacking order (unimplemented), 3 -
creation order (unimplemented).
- WindowBox "windowbox_name"
-
WindowBox defines an area on the screen/virtual desktop into which a window
will be placed on startup.
See Also: Feel WindowBox definition for further details.
- WindowEdgeAttraction distance
-
Defines distance from which window will be attracted to the other window's
edge, while being interactively moved/resized.
- XorValue value
-
Specifies the value with which bits are XOR'ed when doing rubber-band
window moving or resizing. Setting this value is a trial-and-error
process.
- Xzap number
-
Specifies the horizontal offset of the cursor when warping. This offset is
relative to the upper-left corner of the window being warped to.
- Yzap number
-
Specifies the vertical offset of the cursor when warping. This offset is
relative to the upper-left corner of the window being warped to.