NAME
blender - a full-featured 3D applicationSYNOPSIS
blender [args ...] [file] [args ...]DESCRIPTION
blender is a full-featured 3D application. It supports the entirety of the 3D pipeline - modeling, rigging, animation, simulation, rendering, compositing, motion tracking, and video editing.OPTIONS
Color management: using fallback mode for management Color management: Error could not find role data role. Blender 3.4.1 Usage: blender [args ...] [file] [args ...]Render Options:
- -b or --background
-
- -a or --render-anim
-
- -S or --scene <name>
-
- -f or --render-frame <frame>
-
- * +<frame> start frame relative, -<frame> end
frame relative.
- -s or --frame-start <frame>
-
- -e or --frame-end <frame>
-
- -j or --frame-jump <frames>
-
- -o or --render-output <path>
-
- The '#' characters are replaced by the frame number, and
used to define zero padding.
- * 'animation_##_test.png' becomes 'animation_01_test.png'
- When the filename does not contain '#', The suffix '####'
is added to the filename.
- The frame number will be added at the end of the filename,
eg:
- -E or --engine <engine>
-
- -t or --threads <threads>
-
Format Options:
- -F or --render-format <format>
-
- Formats that can be compiled into Blender, not available on
all systems:
- -x or --use-extension <bool>
-
Animation Playback Options:
- -a <options> <file(s)>
-
- Playback Arguments:
- -p <sx> <sy>
Open with lower left corner at <sx>, <sy>.
Read from disk (Do not buffer).
Specify FPS to start with.
Set frame step to <frame>.
Play from <frame>.
Play until <frame>.
Amount of memory in megabytes to allow for caching images during playback.
Zero disables (clamping to a fixed number of frames instead).
Window Options:
- -w or --window-border
-
- -W or --window-fullscreen
-
- -p or --window-geometry <sx> <sy> <w> <h>
-
- -M or --window-maximized
-
- -con or --start-console
-
- --no-native-pixels
-
- --no-window-focus
-
Python Options:
- -y or --enable-autoexec
-
- -Y or --disable-autoexec
-
- -P or --python <filepath>
-
- --python-text <name>
-
- --python-expr <expression>
-
- --python-console
-
- --python-exit-code <code>
-
- --python-use-system-env
-
- --addons <addon(s)>
-
Logging Options:
- --log <match>
-
- --log-level <level>
-
- --log-show-basename
-
- --log-show-backtrace
-
- --log-show-timestamp
-
- --log-file <filepath>
-
Debug Options:
- -d or --debug
-
- * Enables memory error detection
- --debug-value <value>
-
- --debug-events
-
- --debug-ffmpeg
-
- --debug-handlers
-
- --debug-libmv
-
- --debug-cycles
-
- --debug-memory
-
- --debug-jobs
-
- --debug-python
-
- --debug-depsgraph
-
- --debug-depsgraph-eval
-
- --debug-depsgraph-build
-
- --debug-depsgraph-tag
-
- --debug-depsgraph-no-threads
-
- --debug-depsgraph-time
-
- --debug-depsgraph-pretty
-
- --debug-depsgraph-uuid
-
- --debug-ghost
-
- --debug-wintab
-
- --debug-gpu
-
- --debug-gpu-force-workarounds
-
- --debug-gpu-disable-ssbo
-
- --debug-wm
-
- --debug-all
-
- --debug-io
-
- --debug-fpe
-
- --debug-exit-on-error
-
- --disable-crash-handler
-
- --disable-abort-handler
-
- --verbose <verbose>
-
Misc Options:
- --open-last
-
- --app-template <template>
-
- --factory-startup
-
- --enable-event-simulate
-
- --env-system-datafiles
-
- --env-system-scripts
-
- --env-system-python
-
- -noaudio
-
- -setaudio
-
- -h or --help
-
- /?
-
- -R
-
- -r
-
- -v or --version
-
- --
-
Other Options:
- --gpu-backend
-
- --debug-freestyle
-
Argument Parsing:
Arguments must be separated by white space, eg:
# blender -ba test.blend
...will exit since '-ba' is an unknown argument.
Argument Order:
Arguments are executed in the order they are given. eg:
# blender --background test.blend --render-frame 1 --render-output '/tmp'
...will not render to '/tmp' because '--render-frame 1' renders before the output path is set.
# blender --background --render-output /tmp test.blend --render-frame 1
...will not render to '/tmp' because loading the blend-file overwrites the render output that was set.
# blender --background test.blend --render-output /tmp --render-frame 1
...works as expected.
ENVIRONMENT VARIABLES
$BLENDER_USER_RESOURCES Top level directory for user files.
(other 'BLENDER_USER_*' variables override when set).
$BLENDER_USER_CONFIG Directory for user configuration files.
$BLENDER_USER_SCRIPTS Directory for user scripts.
$BLENDER_USER_DATAFILES Directory for user data files (icons, translations, ..).
$BLENDER_SYSTEM_RESOURCES Top level directory for system files.
(other 'BLENDER_SYSTEM_*' variables override when set).
$BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.
$BLENDER_SYSTEM_DATAFILES Directory for system wide data files.
$BLENDER_SYSTEM_PYTHON Directory for system Python libraries.
$OCIO Path to override the OpenColorIO config file.
$TMP or $TMPDIR Store temporary files here.
SEE ALSO
luxrender(1)AUTHORS
This manpage was written for a Debian GNU/Linux system by Daniel Mester <[email protected]> and updated by Cyril Brulebois <[email protected]> and Dan Eicher <[email protected]>.January 17, 2023 | Blender 3.4.1 |