mwm — The Motif Window Manager
mwm [
options]
The
mwm window manager provides functions that facilitate control (by the
user and the programmer) of elements of window state such as placement, size,
icon/normal display, and input-focus ownership.
The stand-alone window manager is not an integral part of CDE and does not
support communication with other components in the CDE environment, such as
the Style Manager and the Session Manager.
-
-display display
- This option specifies the display to use; see
X(1).
-
-xrm resourcestring
- This option specifies a resource string to use.
- -multiscreen
- This option causes mwm to manage all screens on the
display. The default is to manage only a single screen.
-
-name name
- This option causes mwm to retrieve its resources
using the specified name, as in name*resource.
-
-screens name [name [...]]
- This option specifies the resource names to use for the
screens managed by mwm. If mwm is managing a single screen,
only the first name in the list is used. If mwm is managing
multiple screens, the names are assigned to the screens in order, starting
with screen 0. Screen 0 gets the first name, screen 1 the second name, and
so on.
The following sections describe the basic default behaviors of windows, icons,
the icon box, input focus, and window stacking. The appearance and behavior of
the window manager can be altered by changing the configuration of specific
resources. Resources are defined under the heading "X DEFAULTS."
By default,
mwm manages only the single screen specified by the
-display option or the
DISPLAY environment variable (by default,
screen 0). If the
-multiscreen option is specified or if the
multiScreen resource is True,
mwm tries to manage all the
screens on the display.
When
mwm is managing multiple screens, the
-screens option can be
used to give each screen a unique resource name. The names are separated by
blanks, for example,
-screens scr0 scr1. If there are more screens than
names, resources for the remaining screens will be retrieved using the first
name. By default, the screen number is used for the screen name.
Default
mwm window frames have distinct components with associated
functions:
- Title Area
- In addition to displaying the client's title, the title
area is used to move the window. To move the window, place the pointer
over the title area, press button 1 and drag the window to a new location.
By default, a wire frame is moved during the drag to indicate the new
location. When the button is released, the window is moved to the new
location.
- Title Bar
- The title bar includes the title area, the minimize button,
the maximize button, and the window menu button. In shaped windows, such
as round windows, the title bar floats above the window.
- Minimize Button
- To turn the window into an icon, click button 1 on the
minimize button (the frame box with a small square in it).
- Maximize Button
- To make the window fill the screen (or enlarge to the
largest size allowed by the configuration files), click button 1 on the
maximize button (the frame box with a large square in it).
- Window Menu Button
- The window menu button is the frame box with a horizontal
bar in it. To pull down the window menu, press button 1. While pressing,
drag the pointer on the menu to your selection, then release the button
when your selection is highlighted. Pressing button 3 in the title bar or
resize border handles also posts the window menu. Alternately, you can
click button 1 to pull down the menu and keep it posted; then position the
pointer and select. You can also post the window menu by pressing
<Shift> <Esc> or <Alt> <Space>. Double-clicking
button 1 with the pointer on the window menu button closes the
window.
The following table lists the contents of the window menu.
Selection |
Accelerator |
Description |
Restore |
|
Restores the window to its size before minimizing or maximizing. |
Move |
|
Allows the window to be moved with keys or mouse. |
Size |
|
Allows the window to be resized. |
Minimize |
|
Turns the window into an icon. |
Maximize |
|
Makes the window fill the screen. |
Lower |
|
Moves window to bottom of window stack. |
Close |
Alt+F4 |
Causes client to terminate. |
- Resize Border Handles
- To change the size of a window, move the pointer over a
resize border handle (the cursor changes), press button 1, and drag the
window to a new size. When the button is released, the window is resized.
While dragging is being done, a rubber-band outline is displayed to
indicate the new window size.
- Matte
- An optional matte decoration can be added between the
client area and the window frame (see the matteWidth resource). A
matte is not actually part of the window frame. There is no
functionality associated with a matte.
Icons are small graphic representations of windows. A window can be minimized
(iconified) using the minimize button on the window frame. Icons provide a way
to reduce clutter on the screen.
Pressing mouse button 1 when the pointer is over an icon causes the icon's
window menu to pop up. Releasing the button (press + release without moving
mouse = click) causes the menu to stay posted. The menu contains the following
selections:
Selection |
Accelerator |
Description |
Restore |
|
Opens the associated window. |
Move |
|
Allows the icon to be moved with keys. |
Size |
|
Inactive (not an option for icons). |
Minimize |
|
Inactive (not an option for icons). |
Maximize |
|
Opens the associated window and makes it fill the screen. |
Lower |
|
Moves icon to bottom of icon stack. |
Close |
Alt+F4 |
Removes client from mwm management. |
Note that pressing button 3 over an icon also causes the icon's window menu to
pop up. To make a menu selection, drag the pointer over the menu and release
button 3 when the desired item is highlighted.
Double-clicking button 1 on an icon invokes the
f.restore_and_raise
function and restores the icon's associated window to its previous state. For
example, if a maximized window is iconified, double-clicking button 1 restores
it to its maximized state. Double-clicking button 1 on the icon box's icon
opens the icon box and allows access to the contained icons. (In general,
double-clicking a mouse button is a quick way to perform a function.) Pressing
<Shift> <Esc> or <Menu> (the pop-up menu key) causes the
icon window menu of the currently selected icon to pop up.
When icons begin to clutter the screen, they can be packed into an icon box. (To
use an icon box,
mwm must be started with the icon box configuration
already set.) The icon box is a
mwm window that holds client icons. It
includes one or more scroll bars when there are more window icons than the
icon box can show at the same time.
Icons in the icon box can be manipulated with the mouse. The following table
summarizes the behavior of this interface. Button actions apply whenever the
pointer is on any part of the icon. Note that double-clicking an icon in the
icon box invokes the
f.restore_and_raise function.
Button |
Action |
Description |
Button 1 |
click |
Selects the icon. |
Button 1 |
double-click |
Normalizes (opens) the associated window. Raises an already open window
to the top of the stack. |
Button 1 |
drag |
Moves the icon. |
Button 3 |
press |
Causes the menu for that icon to pop up. |
Button 3 |
drag |
Highlights items as the pointer moves across the menu. |
Pressing mouse button 3 when the pointer is over an icon causes the menu for
that icon to pop up.
Selection |
Accelerator |
Description |
Restore |
|
Opens the associated window (if not already open). |
Move |
|
Allows the icon to be moved with keys. |
Size |
|
Inactive. |
Minimize |
|
Inactive. |
Maximize |
|
Opens the associated window (if not already open) and maximizes its
size. |
Lower |
|
Inactive. |
Close |
Alt+F4 |
Removes client from mwm management. |
To pull down the window menu for the icon box itself, press button 1 with the
pointer over the menu button for the icon box. The window menu of the icon box
differs from the window menu of a client window: The "Close"
selection is replaced with the "PackIcons Shift+Alt+F7" selection.
When selected, PackIcons packs the icons in the box to achieve neat rows with
no empty slots.
You can also post the window menu by pressing <Shift>, <Esc> or
<Alt> <Space>. Pressing <Menu> (the pop-up menu key) causes
the icon window menu of the currently selected icon to pop up.
The
mwm window manager supports (by default) a keyboard input focus
policy of explicit selection. This means when a window is selected to get
keyboard input, it continues to get keyboard input until the window is
withdrawn from window management, another window is explicitly selected to get
keyboard input, or the window is iconified. Several resources control the
input focus. The client window with the keyboard input focus has the active
window appearance with a visually distinct window frame.
The following tables summarize the keyboard input focus selection behavior:
Button |
Action |
Object |
Function Description |
Button 1 |
press |
Window / window frame |
Keyboard focus selection. |
Button 1 |
press |
Icon |
Keyboard focus selection. |
Key Action |
Function Description |
[Alt][Tab] |
Move input focus to next window in window stack (available only in
explicit focus mode). |
[Alt][Shift][Tab] |
Move input focus to previous window in window stack (available only in
explicit focus mode). |
There are two types of window stacks: global window stacks and an application's
local family window stack.
The global stacking order of windows may be changed as a result of setting the
keyboard input focus, iconifying a window, or performing a window manager
window stacking function. When keyboard focus policy is explicit the default
value of the
focusAutoRaise resource is True. This causes a window to
be raised to the top of the stack when it receives input focus, for example,
by pressing button 1 on the title bar. The key actions defined in the previous
table will thus raise the window receiving focus to the top of the stack.
In pointer mode, the default value of
focusAutoRaise is False, that is,
the window stacking order is not changed when a window receives keyboard input
focus. The following key actions can be used to cycle through the global
window stack.
Key Action |
Function Description |
[Alt][ESC] |
Place top window on bottom of stack. |
[Alt][Shift][ESC] |
Place bottom window on top of stack. |
By default, a window's icon is placed on the bottom of the stack when the window
is iconified; however, the default can be changed by the
lowerOnIconify
resource.
Transient windows (secondary windows such a dialog boxes) stay above their
parent windows by default; however, an application's local family stacking
order may be changed to allow a transient window to be placed below its parent
top-level window. The following arguments show the modification of the
stacking order for the
f.lower function.
- f.lower
- Lowers the transient window within the family (staying
above the parent) and lowers the family in the global window stack.
-
f.lower [ within]
- Lowers the transient window within the family (staying
above the parent) but does not lower the family in the global window
stack.
-
f.lower [freeFamily ]
- Lowers the window free from its family stack (below the
parent), but does not lower the family in the global window stack.
The arguments
within and
freeFamily can also be used with
f.raise and
f.raise_lower.
The window manager is an X Session Management Protocol aware client. It responds
to SaveYourself (and other associated messages) by saving the geometries of
its clients to a state file.
mwm can then be restarted by the XSMP
session manager. The default location for the state file is
$HOME/.mwmclientdb. This location can be overridden with the resource
sessionClientDB.
The
mwm command is configured from its resource database. This database
is built from the following sources. They are listed in order of precedence,
low to high:
/etc/X11/app-defaults/Mwm
$HOME/Mwm
RESOURCE_MANAGER root window property or
$HOME/.Xdefaults
XENVIRONMENT variable or
$HOME/.Xdefaults-host
mwm command line options
The file names
/etc/X11/app-defaults/Mwm and
$HOME/Mwm represent
customary locations for these files. The actual location of the system-wide
class resource file may depend on the
XFILESEARCHPATH environment
variable and the current language environment. The actual location of the
user-specific class resource file may depend on the
XUSERFILESEARCHPATH
and
XAPPLRESDIR environment variables and the current language
environment.
Entries in the resource database may refer to other resource files for specific
types of resources. These include files that contain bitmaps, fonts, and
mwm specific resources such as menus and behavior specifications (for
example, button and key bindings).
Mwm is the resource class name of
mwm and
mwm is the
default resource name used by
mwm to look up resources. the
-screens command line option specifies resource names, such as
"mwm_b+w" and "mwm_color".) In the following discussion of
resource specification, "Mwm" and "mwm" (and the aliased
mwm resource names) can be used interchangeably, but "mwm"
takes precedence over "Mwm".
The
mwm command uses the following types of resources:
- Component Appearance Resources:
- These resources specify appearance attributes of window
manager user interface components. They can be applied to the appearance
of window manager menus, feedback windows (for example, the window
reconfiguration feedback window), client window frames, and icons.
- General Appearance and Behavior Resources:
- These resources specify mwm appearance and behavior
(for example, window management policies). They are not set separately for
different mwm user interface components. They apply to all screens
and workspaces.
- Screen Specific Appearance and Behavior
Resources:
- These resources specify the appearance and behavior of
mwm elements that are settable on a per-screen basis.
- Client Specific Resources:
- These mwm resources can be set for a particular
client window or class of client windows. They specify client-specific
icon and client window frame appearance and behavior.
Resource identifiers can be either a resource name (for example, foreground) or
a resource class (for example, Foreground). If the value of a resource is a
filename and if the filename is prefixed by "~/", then it is
relative to the path contained in the
HOME environment variable
(generally the user's home directory).
The syntax for specifying component appearance resources that apply to window
manager icons, menus, and client window frames is
Mwm*
resource_id
For example,
Mwm*foreground is used to specify the foreground color for
mwm menus, icons, client window frames, and feedback dialogs.
The syntax for specifying component appearance resources that apply to a
particular
mwm component is
Mwm*[
menu|
icon|
client|
feedback]
*resource_id
If
menu is specified, the resource is applied only to
mwm menus;
if
icon is specified, the resource is applied to icons; and if
client is specified, the resource is applied to client window frames.
For example,
Mwm*icon*foreground is used to specify the foreground
color for
mwm icons,
Mwm*menu*foreground specifies the
foreground color for
mwm menus, and
Mwm*client*foreground is
used to specify the foreground color for
mwm client window frames.
The appearance of the title area of a client window frame (including window
management buttons) can be separately configured. The syntax for configuring
the title area of a client window frame is
Mwm*client*title*
resource_id
For example,
Mwm*client*title*foreground specifies the foreground color
for the title area. Defaults for title area resources are based on the values
of the corresponding client window frame resources.
The appearance of menus can be configured based on the name of the menu. The
syntax for specifying menu appearance by name is
Mwm*menu*
menu_name *resource_id
For example,
Mwm*menu*my_menu*foreground specifies the foreground color
for the menu named
my_menu. The user can also specify resources for
window manager menu components, that is, the gadgets that comprise the menu.
These may include for example, a menu title, title separator, one or more
buttons, and separators. If a menu contains more than one instance of a class,
such as multiple PushButtonGadgets, the name of the first instance is
"PushButtonGadget1", the second is "PushButtonGadget2",
and so on. The following list identifies the naming convention used for window
manager menu components:
- •
- Menu Title LabelGadget - "TitleName"
- •
- Menu Title SeparatorGadget -
"TitleSeparator"
- •
- CascadeButtonGadget -
"CascadeButtonGadget<n>"
- •
- PushButtonGadget -
"PushButtonGadget<n>"
- •
- SeparatorGadget - "SeparatorGadget<n>"
Refer to the man page for each class for a list of resources that can be
specified.
The following component appearance resources that apply to all window manager
parts can be specified:
Name |
Class |
Value Type |
Default |
background |
Background |
color |
varies† |
backgroundPixmap |
BackgroundPixmap |
string†† |
varies† |
bottomShadowColor |
Foreground |
color |
varies† |
bottomShadowPixmap |
Foreground |
string†† |
varies† |
fontList |
FontList |
string††† |
"fixed" |
foreground |
Foreground |
color |
varies† |
saveUnder |
SaveUnder |
T/F |
F |
topShadowColor |
Background |
color |
varies† |
topShadowPixmap |
TopShadowPixmap |
string†† |
varies† |
†The default is chosen based on the visual type of the screen.
††Image name. See
XmInstallImage(3).
†††X11 X Logical Font Description
-
background (class
Background)
- This resource specifies the background color. Any legal X
color may be specified. The default value is chosen based on the visual
type of the screen.
-
backgroundPixmap (class
BackgroundPixmap)
- This resource specifies the background Pixmap of the
mwm decoration when the window is inactive (does not have the
keyboard focus). The default value is chosen based on the visual type of
the screen.
-
bottomShadowColor (class
Foreground)
- This resource specifies the bottom shadow color. This color
is used for the lower and right bevels of the window manager decoration.
Any legal X color may be specified. The default value is chosen based on
the visual type of the screen.
-
bottomShadowPixmap (class
BottomShadowPixmap)
- This resource specifies the bottom shadow Pixmap. This
Pixmap is used for the lower and right bevels of the window manager
decoration. The default is chosen based on the visual type of the
screen.
-
fontList (class FontList)
- This resource specifies the font used in the window manager
decoration. The character encoding of the font should match the character
encoding of the strings that are used. The default is
"fixed."
-
foreground (class
Foreground)
- This resource specifies the foreground color. The default
is chosen based on the visual type of the screen.
-
saveUnder (class
SaveUnder)
- This is used to indicate whether "save unders"
are used for mwm components. For this to have any effect, save
unders must be implemented by the X server. If save unders are
implemented, the X server saves the contents of windows obscured by
windows that have the save under attribute set. If the saveUnder
resource is True, mwm will set the save under attribute on the
window manager frame of any client that has it set. If saveUnder is
False, save unders will not be used on any window manager frames. The
default value is False.
-
topShadowColor (class
Background)
- This resource specifies the top shadow color. This color is
used for the upper and left bevels of the window manager decoration. The
default is chosen based on the visual type of the screen.
- topShadowPixmap ( class
TopShadowPixmap)
- This resource specifies the top shadow Pixmap. This Pixmap
is used for the upper and left bevels of the window manager decoration.
The default is chosen based on the visual type of the screen.
The following component appearance resources that apply to frame and icons can
be specified:
Name |
Class |
Value Type |
Default |
activeBackground |
Background |
color |
varies† |
activeBackgroundPixmap |
BackgroundPixmap |
string†† |
varies† |
activeBottomShadowColor |
Foreground |
color |
varies† |
activeBottomShadowPixmap |
BottomShadowPixmap |
string†† |
varies† |
activeForeground |
Foreground |
color |
varies† |
activeTopShadowColor |
Background |
color |
varies† |
activeTopShadowPixmap |
TopShadowPixmap |
string†† |
varies† |
†The default is chosen based on the visual type of the screen.
††See
XmInstallImage(3).
-
activeBackground (class
Background)
- This resource specifies the background color of the
mwm decoration when the window is active (has the keyboard focus).
The default is chosen based on the visual type of the screen.
-
activeBackgroundPixmap (class
ActiveBackgroundPixmap)
- This resource specifies the background Pixmap of the
mwm decoration when the window is active (has the keyboard focus).
The default is chosen based on the visual type of the screen.
-
activeBottomShadowColor (class
Foreground)
- This resource specifies the bottom shadow color of the
mwm decoration when the window is active (has the keyboard focus).
The default is chosen based on the visual type of the screen.
-
activeBottomShadowPixmap (class
BottomShadowPixmap)
- This resource specifies the bottom shadow Pixmap of the
mwm decoration when the window is active (has the keyboard focus).
The default is chosen based on the visual type of the screen.
-
activeForeground (class
Foreground)
- This resource specifies the foreground color of the
mwm decoration when the window is active (has the keyboard focus).
The default is chosen based on the visual type of the screen.
-
activeTopShadowColor (class
Background)
- This resource specifies the top shadow color of the
mwm decoration when the window is active (has the keyboard focus).
The default is chosen based on the visual type of the screen.
-
activeTopShadowPixmap (class
TopShadowPixmap)
- This resource specifies the top shadow Pixmap of the
mwm decoration when the window is active (has the keyboard focus).
The default is chosen based on the visual type of the screen.
The syntax for specifying general appearance and behavior resources is
Mwm* resource_id
For example,
Mwm*keyboardFocusPolicy specifies the window manager policy
for setting the keyboard focus to a particular client window.
The following general appearance and behavior resources can be specified:
Name |
Class |
Value Type |
Default |
autoKeyFocus |
AutoKeyFocus |
T/F |
T |
autoRaiseDelay |
AutoRaiseDelay |
millisec |
500 |
bitmap- |
Bitmap- |
directory |
/usr/include- |
Directory |
Directory |
|
/X11/bitmaps |
clientAutoPlace |
ClientAutoPlace |
T/F |
T |
colormapFocus- |
ColormapFocus- |
string |
keyboard |
Policy |
Policy |
|
|
configFile |
ConfigFile |
file |
$HOME/mwmrc |
deiconifyKeyFocus |
DeiconifyKeyFocus |
T/F |
T |
doubleClick- |
DoubleClick- |
millisec. |
multi-click |
Time |
Time |
|
time† |
enableWarp |
enableWarp |
T/F |
T |
enforceKeyFocus |
EnforceKeyFocus |
T/F |
T |
frameStyle |
FrameStyle |
string |
recessed |
iconAutoPlace |
IconAutoPlace |
T/F |
T |
iconClick |
IconClick |
T/F |
T |
interactivePlacement |
InteractivePlacement |
T/F |
T |
keyboardFocus- |
KeyboardFocus- |
string |
explicit |
Policy |
Policy |
|
|
lowerOnIconify |
LowerOnIconify |
T/F |
T |
moveThreshold |
MoveThreshold |
pixels |
4 |
multiScreen |
MultiScreen |
T/F |
F |
passButtons |
PassButtons |
T/F |
F |
passSelectButton |
PassSelectButton |
T/F |
T |
positionIsFrame |
PositionIsFrame |
T/F |
T |
positionOnScreen |
PositionOnScreen |
T/F |
T |
quitTimeout |
QuitTimeout |
millisec. |
1000 |
raiseKeyFocus |
RaiseKeyFocus |
T/F |
F |
refreshByClearing |
RefreshByClearing |
T/F |
T |
rootButtonClick |
RootButtonClick |
T/F |
F |
screens |
Screens |
string |
varies |
sessionClientDB |
SessionClientDB |
string |
$HOME/.mwmclientdb |
showFeedback |
ShowFeedback |
string |
all |
startupKeyFocus |
StartupKeyFocus |
T/F |
T |
wMenuButtonClick |
WMenuButtonClick |
T/F |
T |
wMenuButtonClick2 |
WMenuButtonClick2 |
T/F |
T |
†The resource doubleClickTime is included for backward compatibility. Use
of the Xt resource multiClickTime is preferred.
-
autoKeyFocus (class
AutoKeyFocus)
- This resource is available only when the keyboard input
focus policy is explicit. If autoKeyFocus is given a value of True,
then when a window with the keyboard input focus is withdrawn from window
management or is iconified, the focus is set to the previous window that
had the focus. If the value given is False, there is no automatic setting
of the keyboard input focus. It is recommended that both
autoKeyFocus and startupKeyFocus be True to work with tear
off menus. The default value is True.
-
autoRaiseDelay (class
AutoRaiseDelay)
- This resource is available only when the
focusAutoRaise resource is True and the keyboard focus policy is
pointer. The autoRaiseDelay resource specifies the amount of time
(in milliseconds) that mwm will wait before raising a window after
it gets the keyboard focus. The default value of this resource is 500
(ms).
-
bitmapDirectory (class
BitmapDirectory)
- This resource identifies a directory to be searched for
bitmaps referenced by mwm resources. This directory is searched if
a bitmap is specified without an absolute pathname. The default value for
this resource is /usr/include/X11/bitmaps. The directory
/usr/include/X11/bitmaps represents the customary locations for
this directory. The actual location of this directory may vary on some
systems. If the bitmap is not found in the specified directory,
XBMLANGPATH is searched.
-
clientAutoPlace (class
ClientAutoPlace)
- This resource determines the position of a window when the
window has not been given a program- or user-specified position. With a
value of True, windows are positioned with the top left corners of the
frames offset horizontally and vertically. A value of False causes the
currently configured position of the window to be used. In either case,
mwm will attempt to place the windows totally on-screen. The
default value is True.
-
colormapFocusPolicy (class
ColormapFocusPolicy)
- This resource indicates the colormap focus policy that is
to be used. If the resource value is explicit, a colormap selection action
is done on a client window to set the colormap focus to that window. If
the value is pointer, the client window containing the pointer has the
colormap focus. If the value is keyboard, the client window that has the
keyboard input focus has the colormap focus. The default value for this
resource is keyboard.
-
configFile (class
ConfigFile)
- The resource value is the pathname for a mwm
resource description file. If the pathname begins with "~/",
mwm considers it to be relative to the user's home directory (as
specified by the HOME environment variable). If the LANG
environment variable is set, mwm looks for $HOME/$LANG/
configFile. If that file does not exist or if LANG is not
set, mwm looks for $HOME/configFile. If the
configFile pathname does not begin with "~/" or
"/", mwm considers it to be relative to the current
working directory. If the configFile resource is not specified or
if that file does not exist, mwm uses several default paths to find
a configuration file. The order of the search is shown below:
/etc/X11/mwm/$LANG/system.mwmrc†
/etc/X11/mwm/system.mwmrc† Paths marked with '†' are
implementation dependent.
-
deiconifyKeyFocus (class
DeiconifyKeyFocus)
- This resource applies only when the keyboard input focus
policy is explicit. If a value of True is used, a window receives the
keyboard input focus when it is normalized (deiconified). True is the
default value.
-
doubleClickTime (class
DoubleClickTime)
- This resource is used to set the maximum time (in ms)
between the clicks (button presses) that make up a double-click. The use
of this resource is deprecated. Use the Xt resource multiClickTime
instead. The value of doubleClickTime dynamically defaults to the
value of multiClickTime.
-
enableWarp (class
EnableWarp)
- The default value of this resource, True, causes mwm
to warp the pointer to the center of the selected window during
keyboard-controlled resize and move operations. Setting the value to False
causes mwm to leave the pointer at its original place on the
screen, unless the user explicitly moves it with the cursor keys or
pointing device.
-
enforceKeyFocus (class
EnforceKeyFocus)
- If this resource is given a value of True, the keyboard
input focus is always explicitly set to selected windows even if there is
an indication that they are "globally active" input windows. (An
example of a globally active window is a scroll bar that can be operated
without setting the focus to that client.) If the resource is False, the
keyboard input focus is not explicitly set to globally active windows. The
default value is True.
-
frameStyle (class
frameStyle)
- If this resource is given a value of "slab", the
the window manager frame is drawn such that the client area appears to be
at the same height as the top of the window frame. If the resource is set
to "recessed", the window frame is drawn such that the client
area appears lower than the top of the window frame. The default value is
"recessed".
-
iconAutoPlace (class
IconAutoPlace)
- This resource indicates whether the window manager arranges
icons in a particular area of the screen or places each icon where the
window was when it was iconified. The value True indicates that icons are
arranged in a particular area of the screen, determined by the
iconPlacement resource. The value False indicates that an icon is
placed at the location of the window when it is iconified. The default is
True.
-
iconClick (class
IconClick)
- When this resource is given the value of True, the system
menu is posted and left posted when an icon is clicked. The default value
is True.
-
interactivePlacement (class
InteractivePlacement)
- This resource controls the initial placement of new windows
on the screen. If the value is True, the pointer shape changes before a
new window is placed on the screen to indicate to the user that a position
should be selected for the upper-left hand corner of the window. If the
value is False, windows are placed according to the initial window
configuration attributes. The default value of this resource is
False.
-
keyboardFocusPolicy (class
KeyboardFocusPolicy)
- If set to pointer, the keyboard focus policy is to have the
keyboard focus set to the client window that contains the pointer (the
pointer could also be in the client window decoration that mwm
adds). If set to explicit, the policy is to have the keyboard focus set to
a client window when the user presses button 1 with the pointer on the
client window or any part of the associated mwm decoration. The
default value for this resource is explicit.
-
lowerOnIconify (class
LowerOnIconify)
- If this resource is given the default value of True, a
window's icon appears on the bottom of the window stack when the window is
minimized (iconified). A value of False places the icon in the stacking
order at the same place as its associated window. The default value of
this resource is True.
-
moveThreshold (class
MoveThreshold)
- This resource is used to control the sensitivity of
dragging operations that move windows and icons. The value of this
resource is the number of pixels that the locator is moved with a button
down before the move operation is initiated. This is used to prevent
window/icon movement when you click or double-click and there is
unintentional pointer movement with the button down. The default value of
this resource is 4 (pixels).
-
multiScreen (class
MultiScreen)
- This resource, if True, causes mwm to manage all the
screens on the display. If False, mwm manages only a single screen.
The default value is False.
-
passButtons (class
PassButtons)
- This resource indicates whether or not button press events
are passed to clients after they are used to do a window manager function
in the client context. If the resource value is False, the button press is
not passed to the client. If the value is True, the button press is passed
to the client window. The window manager function is done in either case.
The default value for this resource is False.
-
passSelectButton (class
PassSelectButton)
- This resource indicates whether or not to pass the select
button press events to clients after they are used to do a window manager
function in the client context. If the resource value is False, then the
button press will not be passed to the client. If the value is True, the
button press is passed to the client window. The window manager function
is done in either case. The default value for this resource is True.
-
positionIsFrame (class
PositionIsFrame)
- This resource indicates how client window position
information (from the WM_NORMAL_HINTS property and from
configuration requests) is to be interpreted. If the resource value is
True, the information is interpreted as the position of the mwm
client window frame. If the value is False, it is interpreted as being the
position of the client area of the window. The default value of this
resource is True.
-
positionOnScreen (class
PositionOnScreen)
- This resource is used to indicate that windows should
initially be placed (if possible) so that they are not clipped by the edge
of the screen (if the resource value is True). If a window is larger than
the size of the screen, at least the upper-left corner of the window is
on-screen. If the resource value is False, windows are placed in the
requested position even if totally off-screen. The default value of this
resource is True.
-
quitTimeout (class
QuitTimeout)
- This resource specifies the amount of time (in
milliseconds) that mwm will wait for a client to update the
WM_COMMAND property after mwm has sent the
WM_SAVE_YOURSELF message. The default value of this resource is
1000 (ms). (Refer to the f.kill function description for additional
information.)
-
raiseKeyFocus (class
RaiseKeyFocus)
- This resource is available only when the keyboard input
focus policy is explicit. When set to True, this resource specifies that a
window raised by means of the f.normalize_and_raise function also
receives the input focus. The default value of this resource is
False.
-
refreshByClearing (class
RefreshByClearing)
- This resource determines the mechanism used to refresh a
window (or the screen) when the f.refresh_win (f.refresh)
function is executed. When set to True, an XClearArea is performed over
the window for f.refresh_win. When set to False, a covering window
is created and destroyed over the top of the window to be refreshed. If
the function is f.refresh and this resource is set to True, then an
XClearArea is performed over every window on the screen. If the resource
is set to False, then one large window covering the entire screen is
created and destroyed. The default value of this resource is True.
-
rootButtonClick (class
RootButtonClick)
- The rootButtonClick resource controls whether the a
click on the root window will post the root menu in a "sticky"
mode. If this resource is set to True, a button click on the root window
will post the menu bound to the button down event for that button in a
"sticky" fashion. If this resource is set to False, then the
same button click would only cause the menu to flash as it would be
unposted once the button up event is seen. The criterion used to determine
if it is a button click is if the pointer doesn't move between the button
down and button up events. The default value for this resource is
True.
-
screens (class Screens)
- This resource specifies the resource names to use for the
screens managed by mwm. If mwm is managing a single screen,
only the first name in the list is used. If mwm is managing
multiple screens, the names are assigned to the screens in order, starting
with screen 0. Screen 0 gets the first name, screen 1 the second name, and
so on. The default screen names are 0, 1, and so on.
-
sessionClientDB (class
SessionClientDB)
- This resource identifies a file name to use as a root when
saving state at the request of an XSMP session manager. When the session
is saved, the window manager will then reuse the file name by
automatically incrementing a suffix.
-
showFeedback (class
ShowFeedback)
- This resource controls whether or not feedback windows or
confirmation dialogs are displayed. A feedback window shows a client
window's initial placement and shows position and size during move and
resize operations. Confirmation dialogs can be displayed for certain
operations. The value for this resource is a list of names of the feedback
options to be enabled or disabled; the names must be separated by a space.
If an option is preceded by a minus sign, that option is excluded from the
list. The sign of the first item in the list determines the initial
set of options. If the sign of the first option is minus, mwm
assumes all options are present and starts subtracting from that set. If
the sign of the first decoration is plus (or not specified), mwm
starts with no options and builds up a list from the resource.
The names of the feedback options are shown below:
Name |
Description |
all |
Show all feedback (Default value). |
behavior |
Confirm behavior switch. |
kill |
Confirm on receipt of KILL signal. |
move |
Show position during move. |
none |
Show no feedback. |
placement |
Show position and size during initial placement. |
quit |
Confirm quitting mwm. |
resize |
Show size during resize. |
restart |
Confirm mwm restart. |
The following command line illustrates the syntax for showFeedback:
Mwm*showFeedback: placement resize behavior restart
This resource specification provides feedback for initial client placement and
resize, and enables the dialog boxes to confirm the restart and set behavior
functions. It disables feedback for the move function. The default value for
this resource is all.
-
startupKeyFocus (class
StartupKeyFocus)
- This resource is available only when the keyboard input
focus policy is explicit. When given the default value of True, a window
gets the keyboard input focus when the window is mapped (that is,
initially managed by the window manager). It is recommended that both
autoKeyFocus and startupKeyFocus be True to work with tear
off menus. The default value is True.
-
wMenuButtonClick (class
WMenuButtonClick)
- This resource indicates whether a click of the mouse when
the pointer is over the window menu button posts and leaves posted the
window menu. If the value given this resource is True, the menu remains
posted. True is the default value for this resource.
-
wMenuButtonClick2 (class
WMenuButtonClick2)
- When this resource is given the default value of True, a
double-click action on the window menu button does an f.kill
function.
The syntax for specifying screen specific resources is
Mwm*
screen_name *resource_id For example,
Mwm*1*keyBindings specifies the key bindings to use for screen
"1".
Name |
Class |
Value Type |
Default |
buttonBindings |
ButtonBindings |
string |
DefaultButtonBindings |
cleanText |
CleanText |
T/F |
T |
fadeNormalIcon |
FadeNormalIcon |
T/F |
F |
feedbackGeometry |
FeedbackGeometry |
string |
center on screen |
frameBorderWidth |
FrameBorderWidth |
pixels |
varies |
iconBoxGeometry |
IconBoxGeometry |
string |
6x1+0-0 |
iconBoxName |
IconBoxName |
string |
iconbox |
iconBoxSBDisplayPolicy |
IconBoxSBDisplayPolicy |
string |
all |
iconBoxTitle |
IconBoxTitle |
XmString |
Icons |
iconDecoration |
IconDecoration |
string |
varies |
iconImageMaximum |
IconImageMaximum |
wxh |
48x48 |
iconImageMinimum |
IconImageMinimum |
wxh |
16x16 |
iconPlacement |
IconPlacement |
string |
left bottom |
iconPlacementMargin |
IconPlacementMargin |
pixels |
varies |
keyBindings |
KeyBindings |
string |
DefaultKeyBindings |
limitResize |
LimitResize |
T/F |
T |
maximumMaximumSize |
MaximumMaximumSize |
wxh (pixels) |
2X screen w&h |
moveOpaque |
MoveOpaque |
T/F |
F |
resizeBorderWidth |
ResizeBorderWidth |
pixels |
varies |
resizeCursors |
ResizeCursors |
T/F |
T |
transientDecoration |
TransientDecoration |
string |
menu title |
transientFunctions |
TransientFunctions |
string |
-minimize-maximize |
useIconBox |
UseIconBox |
T/F |
F |
-
buttonBindings (class
ButtonBindings)
- This resource identifies the set of button bindings for
window management functions. The named set of button bindings is specified
in the mwm resource description file. These button bindings are
merged with the built-in default bindings. The default value for
this resource is "DefaultButtonBindings".
-
cleanText (class
CleanText)
- This resource controls the display of window manager text
in the client title and feedback windows. If the default value of True is
used, the text is drawn with a clear (no stipple) background. This makes
text easier to read on monochrome systems where a backgroundPixmap is
specified. Only the stippling in the area immediately around the text is
cleared. If False, the text is drawn directly on top of the existing
background.
-
fadeNormalIcon (class
FadeNormalIcon)
- If this resource is given a value of True, an icon is
grayed out whenever it has been normalized (its window has been opened).
The default value is False.
-
feedbackGeometry (class
FeedbackGeometry)
- This resource sets the position of the move and resize
feedback window. If this resource is not specified, the default is to
place the feedback window at the center of the screen. The value of the
resource is a standard window geometry string with the following syntax: [
=]{ +-}xoffset{+-} yoffset]
-
frameBorderWidth (class
FrameBorderWidth)
- This resource specifies the width (in pixels) of a client
window frame border without resize handles. The border width includes the
3-D shadows. The default value is based on the size and resolution of the
screen.
-
iconBoxGeometry (class
IconBoxGeometry)
- This resource indicates the initial position and size of
the icon box. The value of the resource is a standard window geometry
string with the following syntax: [ =][width
xheight][{ +-}xoffset
{+-}yoffset] If the offsets are not provided, the
iconPlacement policy is used to determine the initial placement. The units
for width and height are columns and rows. The actual screen size of the
icon box window depends on the iconImageMaximum (size) and
iconDecoration resources. The default value for size is (6 *
iconWidth + padding) wide by (1 * iconHeight + padding) high. The default
value of the location is +0 -0.
-
iconBoxName (class
IconBoxName)
- This resource specifies the name that is used to look up
icon box resources. The default name is iconbox.
-
iconBoxSBDisplayPolicy (class
IconBoxSBDisplayPolicy)
- This resource specifies the scroll bar display policy of
the window manager in the icon box. The resource has three possible
values: all, vertical, and horizontal. The default value, "all",
causes both vertical and horizontal scroll bars always to appear. The
value "vertical" causes a single vertical scroll bar to appear
in the icon box and sets the orientation of the icon box to horizontal
(regardless of the iconBoxGeometry specification). The value
"horizontal" causes a single horizontal scroll bar to appear in
the icon box and sets the orientation of the icon box to vertical
(regardless of the iconBoxGeometry specification).
-
iconBoxTitle (class
IconBoxTitle)
- This resource specifies the name that is used in the title
area of the icon box frame. The default value is Icons.
-
iconDecoration (class
IconDecoration)
- This resource specifies the general icon decoration. The
resource value is label (only the label part is displayed) or image (only
the image part is displayed) or label image (both the label and image
parts are displayed). A value of activelabel can also be specified to get
a label (not truncated to the width of the icon) when the icon is
selected. The default icon decoration for icon box icons is that each icon
has a label part and an image part (label image). The default icon
decoration for stand alone icons is that each icon has an active label
part, a label part, and an image part (activelabel label image).
-
iconImageMaximum (class
IconImageMaximum)
- This resource specifies the maximum size of the icon image.
The resource value is widthx height (for example,
64x64). The maximum supported size is 128x128. The default value of this
resource is 50x50.
-
iconImageMinimum (class
IconImageMinimum)
- This resource specifies the minimum size of the icon image.
The resource value is widthx height (for example,
32x50). The minimum supported size is 16x16. The default value of this
resource is 16x16.
-
iconPlacement (class
IconPlacement)
- This resource specifies the icon placement scheme to be
used. The resource value has the following syntax:
-
- primary_layout secondary_layout [tight]
The layout values are one of the following:
Value |
Description |
top |
Lay the icons out top to bottom. |
bottom |
Lay the icons out bottom to top. |
left |
Lay the icons out left to right. |
right |
Lay the icons out right to left. |
A horizontal (vertical) layout value should not be used for both the
primary_layout and the
secondary_layout (for example, don't use
top for the
primary_layout and bottom for the
secondary_layout).
The
primary_layout indicates whether, when an icon placement is done, the
icon is placed in a row or a column and the direction of placement. The
secondary_layout indicates where to place new rows or columns. For
example, top right indicates that icons should be placed top to bottom on the
screen and that columns should be added from right to left on the screen.
The default placement is left bottom (icons are placed left to right on the
screen, with the first row on the bottom of the screen, and new rows added
from the bottom of the screen to the top of the screen). A
tight value
places icons with zero spacing in between icons. This value is useful for
aesthetic reasons, as well as X-terminals with small screens.
-
iconPlacementMargin (class
IconPlacementMargin)
- This resource sets the distance between the edge of the
screen and the icons that are placed along the edge of the screen. The
value should be greater than or equal to 0. A default value (see below) is
used if the value specified is invalid. The default value for this
resource is equal to the space between icons as they are placed on the
screen (this space is based on maximizing the number of icons in each row
and column).
-
keyBindings (class
KeyBindings)
- This resource identifies the set of key bindings for window
management functions. If specified, these key bindings replace the
built-in default bindings. The named set of key bindings is specified in
mwm resource description file. The default value for this resource
is "DefaultKeyBindings".
-
limitResize (class
LimitResize)
- If this resource is True, the user is not allowed to resize
a window to greater than the maximum size. The default value for this
resource is True.
-
maximumMaximumSize (class
MaximumMaximumSize)
- This resource is used to limit the maximum size of a client
window as set by the user or client. The resource value is
widthx height (for example, 1024x1024) where the
width and height are in pixels. The default value of this resource is
twice the screen width and height.
-
moveOpaque (class
MoveOpaque)
- This resource controls whether the actual window is moved
or a rectangular outline of the window is moved. A default value of False
displays a rectangular outline on moves.
-
resizeBorderWidth (class
ResizeBorderWidth)
- This resource specifies the width (in pixels) of a client
window frame border with resize handles. The specified border width
includes the 3-D shadows. The default value is based on the size and
resolution of the screen.
-
resizeCursors (class
ResizeCursors)
- This is used to indicate whether the resize cursors are
always displayed when the pointer is in the window size border. If True,
the cursors are shown, otherwise the window manager cursor is shown. The
default value is True.
-
transientDecoration (class
TransientDecoration)
- This controls the amount of decoration that mwm puts
on transient windows. The decoration specification is exactly the same as
for the clientDecoration (client specific) resource. Transient
windows are identified by the WM_TRANSIENT_FOR property, which is
added by the client to indicate a relatively temporary window. The default
value for this resource is menu title (that is, transient windows have
frame borders and a titlebar with a window menu button).
-
- An application can also specify which decorations
mwm should apply to its windows. If it does so, mwm applies
only those decorations indicated by both the application and the
transientDecoration resource. Otherwise, mwm applies the
decorations indicated by the transientDecoration resource. For more
information see the description of XmNmwmDecorations on the
VendorShell(3) reference page.
-
transientFunctions (class
TransientFunctions)
- This resource is used to indicate which window management
functions are applicable (or not applicable) to transient windows. The
function specification is exactly the same as for the
clientFunctions (client specific) resource. The default value for
this resource is -minimize -maximize.
-
- An application can also specify which functions mwm
should apply to its windows. If it does so, mwm applies only those
functions indicated by both the application and the
transientFunctions resource. Otherwise, mwm applies the
functions indicated by the transientFunctions resource. For more
information see the description of XmNmwmFunctions on the
VendorShell(3) reference page.
-
useIconBox (class
UseIconBox)
- If this resource is given a value of True, icons are placed
in an icon box. When an icon box is not used, the icons are placed on the
root window (default value).
The syntax for specifying client specific resources is
Mwm*client_name_or_class *resource_id
For example,
Mwm*mterm*windowMenu is used to specify the window menu to
be used with mterm clients. The syntax for specifying client specific
resources for all classes of clients is
Mwm*resource_id
Specific client specifications take precedence over the specifications for all
clients. For example,
Mwm*windowMenu is used to specify the window menu
to be used for all classes of clients that don't have a window menu specified.
The syntax for specifying resource values for windows that have an unknown name
and class (that is, windows that do not have a
WM_CLASS property
associated with them) is
Mwm*defaults*resource_id
For example,
Mwm*defaults*iconImage is used to specify the icon image to
be used for windows that have an unknown name and class.
The following client specific resources can be specified:
Name |
Class |
Value Type |
Default |
clientDecoration |
ClientDecoration |
string |
all. |
clientFunctions |
ClientFunctions |
string |
all. |
focusAutoRaise |
FocusAutoRaise |
T/F |
varies |
iconImage |
IconImage |
pathname |
(image) |
iconImage- |
Background |
color |
icon background |
Background |
|
|
|
iconImageBottom- |
Foreground |
color |
icon |
ShadowColor |
|
|
bottom shadow |
iconImageBottom- |
BottomShadow- |
color |
icon bottom |
ShadowPixmap |
Pixmap |
|
shadow pixmap |
iconImageForeground |
Foreground |
color |
varies |
iconImageTopShadowColor |
Background |
color |
icon top |
|
|
|
shadow color |
iconImageTop- |
TopShadowPixmap |
color |
icon top |
ShadowPixmap |
|
|
shadow pixmap |
matteBackground |
Background |
color |
background |
matteBottom- |
Foreground |
color |
bottom |
ShadowColor |
|
|
shadow color |
matteBottom- |
BottomShadow- |
color |
bottom |
ShadowPixmap |
Pixmap |
|
shadow pixmap |
matteForeground |
Foreground |
color |
foreground |
matteTopShadowColor |
Background |
color |
top |
|
|
|
shadow color |
matteTopShadowPixmap |
TopShadowPixmap |
color |
top |
|
|
|
shadow pixmap |
matteWidth |
MatteWidth |
pixels |
0 |
maximumClientSize |
MaximumClientSize |
wxh |
|
|
|
vertical horizontal |
fill the screen |
useClientIcon |
UseClientIcon |
T/F |
T |
usePPosition |
UsePPosition |
string |
nonzero |
windowMenu |
WindowMenu |
string |
DefaultWindowMenu |
-
clientDecoration (class
ClientDecoration)
- This resource controls the amount of window frame
decoration. The resource is specified as a list of decorations to specify
their inclusion in the frame. If a decoration is preceded by a minus sign,
that decoration is excluded from the frame. The sign of the first
item in the list determines the initial amount of decoration. If the sign
of the first decoration is minus, mwm assumes all decorations are
present and starts subtracting from that set. If the sign of the first
decoration is plus (or not specified), then mwm starts with no
decoration and builds up a list from the resource.
-
- An application can also specify which decorations
mwm should apply to its windows. If it does so, mwm applies
only those decorations indicated by both the application and the
clientDecoration resource. Otherwise, mwm applies the
decorations indicated by the clientDecoration resource. For more
information see the description of XmNmwmDecorations on the
VendorShell(3) reference page.
Name |
Description |
all |
Include all decorations (default value). |
border |
Window border. |
maximize |
Maximize button (includes title bar). |
minimize |
Minimize button (includes title bar). |
none |
No decorations. |
resizeh |
Border resize handles (includes border). |
menu |
Window menu button (includes title bar). |
title |
Title bar (includes border). |
Examples:
Mwm*XClock.clientDecoration: -resizeh -maximize This removes
the resize handles and maximize button from XClock windows.
Mwm*XClock.clientDecoration: menu minimize border This does the same
thing as above. Note that either
menu or
minimize implies
title.
-
clientFunctions (class
ClientFunctions)
- This resource is used to indicate which mwm
functions are applicable (or not applicable) to the client window. The
value for the resource is a list of functions. If the first function in
the list has a minus sign in front of it, then mwm starts with all
functions and subtracts from that set. If the first function in the list
has a plus sign in front of it, then mwm starts with no functions
and builds up a list. Each function in the list must be preceded by the
appropriate plus or minus sign and separated from the next function by a
space.
-
- An application can also specify which functions mwm
should apply to its windows. If it does so, mwm applies only those
functions indicated by both the application and the clientFunctions
resource. Otherwise, mwm applies the functions indicated by the
clientFunctions resource. For more information see the description
of XmNmwmFunctions on the VendorShell(3) reference
page.
The following table lists the functions available for this resource:
Name |
Description |
all |
Include all functions (default value). |
none |
No functions. |
resize |
f.resize†. |
move |
f.move†. |
minimize |
f.minimize†. |
maximize |
f.maximize†. |
close |
f.kill†. |
†See
mwmrc(4).
-
focusAutoRaise (class
FocusAutoRaise)
- When the value of this resource is True, clients are raised
when they get the keyboard input focus. If the value is False, the
stacking of windows on the display is not changed when a window gets the
keyboard input focus. The default value is True when the
keyboardFocusPolicy is explicit and False when the keyboardFocusPolicy is
pointer.
-
iconImage (class
IconImage)
- This resource can be used to specify an icon image for a
client (for example, "Mwm*myclock*iconImage"). The resource
value is a pathname for a pixmap or bitmap file. The value of the (client
specific) useClientIcon resource is used to determine whether or
not user supplied icon images are used instead of client supplied icon
images. The default value is to display a built-in window manager icon
image.
-
iconImageBackground (class
Background)
- This resource specifies the background color of the icon
image that is displayed in the image part of an icon. The default value of
this resource is the icon background color (that is, specified by
"Mwm*background or Mwm*icon*background).
-
iconImageBottomShadowColor (class
Foreground)
- This resource specifies the bottom shadow color of the icon
image that is displayed in the image part of an icon. The default value of
this resource is the icon bottom shadow color (that is, specified by
Mwm*icon*bottomShadowColor).
-
iconImageBottomShadowPixmap (class
BottomShadowPixmap)
- This resource specifies the bottom shadow Pixmap of the
icon image that is displayed in the image part of an icon. The default
value of this resource is the icon bottom shadow Pixmap (that is,
specified by Mwm*icon*bottomShadowPixmap).
-
iconImageForeground (class
Foreground)
- This resource specifies the foreground color of the icon
image that is displayed in the image part of an icon. The default value of
this resource varies depending on the icon background.
-
iconImageTopShadowColor (class
Background)
- This resource specifies the top shadow color of the icon
image that is displayed in the image part of an icon. The default value of
this resource is the icon top shadow color (that is, specified by
Mwm*icon*topShadowColor).
-
iconImageTopShadowPixmap (class
TopShadowPixmap)
- This resource specifies the top shadow Pixmap of the icon
image that is displayed in the image part of an icon. The default value of
this resource is the icon top shadow pixmap (that is, specified by
Mwm*icon*topShadowPixmap).
-
matteBackground (class
Background)
- This resource specifies the background color of the matte,
when matteWidth is positive. The default value of this resource is
the client background color (that is, specified by "Mwm*background or
Mwm*client*background).
-
matteBottomShadowColor (class
Foreground)
- This resource specifies the bottom shadow color of the
matte, when matteWidth is positive. The default value of this
resource is the client bottom shadow color (that is, specified by
Mwm*bottomShadowColor or Mwm*client*bottomShadowColor).
-
matteBottomShadowPixmap (class
BottomShadowPixmap)
- This resource specifies the bottom shadow Pixmap of the
matte, when matteWidth is positive. The default value of this
resource is the client bottom shadow pixmap (that is, specified by
Mwm*bottomShadowPixmap or Mwm*client*bottomShadowPixmap).
-
matteForeground (class
Foreground)
- This resource specifies the foreground color of the matte,
when matteWidth is positive. The default value of this resource is
the client foreground color (that is, specified by Mwm*foreground or
Mwm*client*foreground).
-
matteTopShadowColor (class
Background)
- This resource specifies the top shadow color of the matte,
when matteWidth is positive. The default value of this resource is
the client top shadow color (that is, specified by Mwm*topShadowColor or
Mwm*client*topShadowColor).
-
matteTopShadowPixmap (class
TopShadowPixmap)
- This resource specifies the top shadow pixmap of the matte,
when matteWidth is positive. The default value of this resource is
the client top shadow pixmap (that is, specified by
"Mwm*topShadowPixmap or Mwm*client*topShadowPixmap).
-
matteWidth (class
MatteWidth)
- This resource specifies the width of the optional matte.
The default value is 0, which effectively disables the matte.
-
maximumClientSize (class
MaximumClientSize)
- This resource is either a size specification or a direction
that indicates how a client window is to be maximized. The resource value
can be specified as a size specification
widthxheight. The width and height are interpreted in
the units that the client uses (for example, for terminal emulators this
is generally characters). Alternately, "vertical" or
"horizontal" can be specified to indicate the direction in which
the client maximizes.
-
- If this resource is not specified, the maximum size from
the WM_NORMAL_HINTS property is used if set. Otherwise the default
value is the size where the client window with window management borders
fills the screen. When the maximum client size is not determined by the
maximumClientSize resource, the maximumMaximumSize resource
value is used as a constraint on the maximum size.
-
useClientIcon (class
UseClientIcon)
- If the value given for this resource is True, a
client-supplied icon image takes precedence over a user-supplied icon
image. The default value is True, giving the client-supplied icon image
higher precedence than the user-supplied icon image.
-
usePPosition (class
UsePPosition)
- This resource specifies whether Mwm honors program
specified position PPosition specified in the
WM_NORMAL_HINTS property in the absence of an user specified
position. Setting this resource to on, causes mwm to always honor
program specified position. Setting this resource to off, causes
mwm to always ignore program specified position. Setting this
resource to the default value of nonzero cause mwm to honor program
specified position other than (0,0).
-
windowMenu (class
WindowMenu)
- This resource indicates the name of the menu pane that is
posted when the window menu is popped up (usually by pressing button 1 on
the window menu button on the client window frame). Menu panes are
specified in the mwm resource description file. Window menus can be
customized on a client class basis by creating custom menus in your
mwmrc file (see mwmrc(4) and specifying resources to
activate the custom menus. The resources have the form Mwm*
client_name_or_class *windowMenu. The default value of this
resource is DefaultWindowMenu.
The
mwm resource description file is a supplementary resource file that
contains resource descriptions that are referred to by entries in the resource
manager property (see
xrdb(1) and the defaults files (
.Xdefaults,
app-defaults/Mwm ). It contains descriptions of
resources that are to be used by
mwm, and that cannot be easily encoded
in the defaults files (a bitmap file is an analogous type of resource
description file). A particular
mwm resource description file can be
selected using the
configFile resource.
The following types of resources can be described in the
mwm resource
description file:
- Buttons
- Window manager functions can be bound (associated) with
button events.
- Keys
- Window manager functions can be bound (associated) with key
press events.
- Menus
- Menu panes can be used for the window menu and other menus
posted with key bindings and button bindings.
-
- The mwm resource description file is described in
mwmrc(4).
The
mwm window manager uses the environment variable
HOME
specifying the user's home directory.
The
mwm window manager uses the environment variable
LANG
specifying the user's choice of language for the
mwm message catalog
and the
mwm resource description file.
The
mwm window uses the environment variable
XFILESEARCHPATH,
XUSERFILESEARCHPATH,
XAPPLRESDIR,
XENVIRONMENT,
LANG, and
HOME in determining search paths for resource defaults
files. The
mwm window manager may also us
XBMLANGPATH to search
for bitmap files.
The
mwm window manager reads the
$HOME/.motifbind file if it
exists to install a virtual key bindings property on the root window. For more
information on the content of the
.motifbind file, see
The
mwm window manager uses the environment variable
MWMSHELL (or
SHELL,
if MWMSHELL is not set), specifying the shell to
use when executing commands via the
f.exec function.
/etc/X11/mwm/$LANG/system.mwmrc
/etc/X11/mwm/system.mwmrc
/etc/X11/app-defaults/Mwm
$HOME/Mwm
$HOME/$LANG/.mwmrc
$HOME/.mwmrc
VendorShell(3),
VirtualBindings(3),
X(1),
XmInstallImage(3),
xrdb(1).