NAME
ng_socket — netgraph socket node typeSYNOPSIS
#include <sys/types.h>#include <netgraph/ng_socket.h>
DESCRIPTION
A socket node is both a BSD socket and a netgraph node. The ng_socket node type allows user-mode processes to participate in the kernel netgraph(4) networking subsystem using the BSD socket interface. The process must have root privileges to be able to create netgraph sockets however once created, any process that has one may use it. A new ng_socket node is created by creating a new socket of typeNG_CONTROL
in the protocol
family PF_NETGRAPH
, using the
socket(2) system call. Any control messages
received by the node and not having a cookie value of
NGM_SOCKET_COOKIE
are received by the
process, using recvfrom(2); the socket address
argument is a struct sockaddr_ng
containing
the sender's netgraph address. Conversely, control messages can be sent to any
node by calling sendto(2), supplying the
recipient's address in a struct
sockaddr_ng
. The bind(2) system call may
be used to assign a global netgraph name to the node.
To transmit and receive netgraph data packets, a
NG_DATA
socket must also be created using
socket(2) and associated with a
ng_socket node.
NG_DATA
sockets do not automatically have
nodes associated with them; they are bound to a specific node via the
connect(2) system call. The address argument is
the netgraph address of the ng_socket node
already created. Once a data socket is associated with a node, any data
packets received by the node are read using
recvfrom(2) and any packets to be sent out from
the node are written using sendto(2). In the case
of data sockets, the struct sockaddr_ng
contains the name of the hook on which the data
was received or should be sent.
As a special case, to allow netgraph data sockets to be used as stdin or stdout
on naive programs, a sendto(2) with a NULL
sockaddr pointer, a send(2) or a
write(2) will succeed in the case where there is
exactly ONE hook attached to the socket node, (and thus the path is
unambiguous).
There is a user library that simplifies using netgraph sockets; see
netgraph(3).
HOOKS
This node type supports hooks with arbitrary names (as long as they are unique) and always accepts hook connection requests.CONTROL MESSAGES
This node type supports the generic control messages, plus the following:NGM_SOCK_CMD_NOLINGER
- When the last hook is removed from this node, it will shut
down as if it had received a
NGM_SHUTDOWN
message. Attempts to access the sockets associated will returnENOTCONN
. NGM_SOCK_CMD_LINGER
- This is the default mode. When the last hook is removed, the node will continue to exist, ready to accept new hooks until it is explicitly shut down.
NGM_SOCKET_COOKIE
or
NGM_GENERIC_COOKIE
will be passed unaltered
up the NG_CONTROL
socket.
SHUTDOWN
This node type shuts down and disappears when both the associatedNG_CONTROL
and
NG_DATA
sockets have been closed, or a
NGM_SHUTDOWN
control message is received.
In the latter case, attempts to write to the still-open sockets will return
ENOTCONN
. If the
NGM_SOCK_CMD_NOLINGER
message has been
received, closure of the last hook will also initiate a shutdown of the node.
SEE ALSO
socket(2), netgraph(3), netgraph(4), ng_ksocket(4), ngctl(8)HISTORY
The ng_socket node type was implemented in FreeBSD 4.0.AUTHORS
Julian Elischer <[email protected]>BUGS
It is not possible to reject the connection of a hook, though any data received on that hook can certainly be ignored. The controlling process is not notified of all events that an in-kernel node would be notified of, e.g. a new hook, or hook removal. Some node-initiated messages should be defined for this purpose (to be sent up the control socket).January 19, 1999 | Debian |