NAME
callout_active, callout_deactivate, callout_async_drain, callout_drain, callout_handle_init, callout_init, callout_init_mtx, callout_init_rm, callout_init_rw, callout_pending, callout_reset, callout_reset_curcpu, callout_reset_on, callout_reset_sbt, callout_reset_sbt_curcpu, callout_reset_sbt_on, callout_schedule, callout_schedule_curcpu, callout_schedule_on, callout_schedule_sbt, callout_schedule_sbt_curcpu, callout_schedule_sbt_on, callout_stop, callout_when, timeout, untimeout — execute a function after a specified length of timeSYNOPSIS
#include <sys/types.h>#include <sys/callout.h>
#include <sys/systm.h>
typedef void callout_func_t (void *); typedef void timeout_t (void *);
int
callout_active(struct callout *c); void
callout_deactivate(struct callout *c); int
callout_async_drain(struct callout *c, callout_func_t *drain); int
callout_drain(struct callout *c); void
callout_handle_init(struct callout_handle *handle);
struct callout_handle handle = CALLOUT_HANDLE_INITIALIZER(&handle);
void
callout_init(struct callout *c, int mpsafe); void
callout_init_mtx(struct callout *c, struct mtx *mtx, int flags); void
callout_init_rm(struct callout *c, struct rmlock *rm, int flags); void
callout_init_rw(struct callout *c, struct rwlock *rw, int flags); int
callout_pending(struct callout *c); int
callout_reset(struct callout *c, int ticks, callout_func_t *func, void *arg); int
callout_reset_curcpu(struct callout *c, int ticks, callout_func_t *func, void *arg); int
callout_reset_on(struct callout *c, int ticks, callout_func_t *func, void *arg, int cpu); int
callout_reset_sbt(struct callout *c, sbintime_t sbt, sbintime_t pr, callout_func_t *func, void *arg, int flags); int
callout_reset_sbt_curcpu(struct callout *c, sbintime_t sbt, sbintime_t pr, callout_func_t *func, void *arg, int flags); int
callout_reset_sbt_on(struct callout *c, sbintime_t sbt, sbintime_t pr, callout_func_t *func, void *arg, int cpu, int flags); int
callout_schedule(struct callout *c, int ticks); int
callout_schedule_curcpu(struct callout *c, int ticks); int
callout_schedule_on(struct callout *c, int ticks, int cpu); int
callout_schedule_sbt(struct callout *c, sbintime_t sbt, sbintime_t pr, int flags); int
callout_schedule_sbt_curcpu(struct callout *c, sbintime_t sbt, sbintime_t pr, int flags); int
callout_schedule_sbt_on(struct callout *c, sbintime_t sbt, sbintime_t pr, int cpu, int flags); int
callout_stop(struct callout *c); sbintime_t
callout_when(sbintime_t sbt, sbintime_t precision, int flags, sbintime_t *sbt_res, sbintime_t *precision_res); struct callout_handle
timeout(timeout_t *func, void *arg, int ticks); void
untimeout(timeout_t *func, void *arg, struct callout_handle handle);
DESCRIPTION
The callout API is used to schedule a call to an arbitrary function at a specific time in the future. Consumers of this API are required to allocate a callout structure (struct callout) for each pending function invocation. This structure stores state about the pending function invocation including the function to be called and the time at which the function should be invoked. Pending function calls can be cancelled or rescheduled to a different time. In addition, a callout structure may be reused to schedule a new function call after a scheduled call is completed. Callouts only provide a single-shot mode. If a consumer requires a periodic timer, it must explicitly reschedule each function call. This is normally done by rescheduling the subsequent call within the called function. Callout functions must not sleep. They may not acquire sleepable locks, wait on condition variables, perform blocking allocation requests, or invoke any other action that might sleep. Each callout structure must be initialized by callout_init(), callout_init_mtx(), callout_init_rm(), or callout_init_rw() before it is passed to any of the other callout functions. The callout_init() function initializes a callout structure in c that is not associated with a specific lock. If the mpsafe argument is zero, the callout structure is not considered to be “multi-processor safe”; and the Giant lock will be acquired before calling the callout function and released when the callout function returns. The callout_init_mtx(), callout_init_rm(), and callout_init_rw() functions initialize a callout structure in c that is associated with a specific lock. The lock is specified by the mtx, rm, or rw parameter. The associated lock must be held while stopping or rescheduling the callout. The callout subsystem acquires the associated lock before calling the callout function and releases it after the function returns. If the callout was cancelled while the callout subsystem waited for the associated lock, the callout function is not called, and the associated lock is released. This ensures that stopping or rescheduling the callout will abort any previously scheduled invocation. Only regular mutexes may be used with callout_init_mtx(); spin mutexes are not supported. A sleepable read-mostly lock (one initialized with theRM_SLEEPABLE
flag) may not be used with
callout_init_rm(). Similarly, other sleepable
lock types such as sx(9) and
lockmgr(9) cannot be used with callouts because
sleeping is not permitted in the callout subsystem.
These flags may be specified for
callout_init_mtx(),
callout_init_rm(), or
callout_init_rw():
CALLOUT_RETURNUNLOCKED
- The callout function will release the associated lock itself, so the callout subsystem should not attempt to unlock it after the callout function returns.
CALLOUT_SHAREDLOCK
- The lock is only acquired in read mode when running the callout handler. This flag is ignored by callout_init_mtx().
C_ABSOLUTE
- Handle the sbt argument as an absolute time since boot. By default, sbt is treated as a relative amount of time, similar to ticks.
C_DIRECT_EXEC
- Run the handler directly from hardware interrupt context instead of from the softclock thread. This reduces latency and overhead, but puts more constraints on the callout function. Callout functions run in this context may use only spin mutexes for locking and should be as small as possible because they run with absolute priority.
- C_PREL()
- Specifies relative event time precision as binary logarithm of time interval divided by acceptable time deviation: 1 -- 1/2, 2 -- 1/4, etc. Note that the larger of pr or this value is used as the length of the time window. Smaller values (which result in larger time intervals) allow the callout subsystem to aggregate more events in one timer interrupt.
C_PRECALC
- The sbt argument specifies the absolute time at which the callout should be run, and the pr argument specifies the requested precision, which will not be adjusted during the scheduling process. The sbt and pr values should be calculated by an earlier call to callout_when() which uses the user-supplied sbt, pr, and flags values.
C_HARDCLOCK
- Align the timeouts to hardclock() calls if possible.
FALSE
even though the callout function may
not have finished (or even begun) executing. The
callout_active() macro checks whether a callout
is marked as active, and the
callout_deactivate() macro clears the callout's
active flag. The callout subsystem marks a
callout as active when a timeout is set and it
clears the active flag in
callout_stop() and
callout_drain(), but it
does not clear it when a callout expires normally
via the execution of the callout function.
The callout_when() function may be used to
pre-calculate the absolute time at which the timeout should be run and the
precision of the scheduled run time according to the required time
sbt, precision
precision, and additional adjustments
requested by the flags argument. Flags
accepted by the callout_when() function are the
same as flags for the callout_reset() function.
The resulting time is assigned to the variable pointed to by the
sbt_res argument, and the resulting precision
is assigned to *precision_res. When passing
the results to callout_reset, add the
C_PRECALC flag to
flags, to avoid incorrect re-adjustment. The
function is intended for situations where precise time of the callout run
should be known in advance, since trying to read this time from the callout
structure itself after a callout_reset() call is
racy.
Avoiding Race Conditions
The callout subsystem invokes callout functions from its own thread context. Without some kind of synchronization, it is possible that a callout function will be invoked concurrently with an attempt to stop or reset the callout by another thread. In particular, since callout functions typically acquire a lock as their first action, the callout function may have already been invoked, but is blocked waiting for that lock at the time that another thread tries to reset or stop the callout. There are three main techniques for addressing these synchronization concerns. The first approach is preferred as it is the simplest:- Callouts can be associated with a specific lock when they are initialized by callout_init_mtx(), callout_init_rm(), or callout_init_rw(). When a callout is associated with a lock, the callout subsystem acquires the lock before the callout function is invoked. This allows the callout subsystem to transparently handle races between callout cancellation, scheduling, and execution. Note that the associated lock must be acquired before calling callout_stop() or one of the callout_reset() or callout_schedule() functions to provide this safety. A callout initialized via callout_init() with mpsafe set to zero is implicitly associated with the Giant mutex. If Giant is held when cancelling or rescheduling the callout, then its use will prevent races with the callout function.
- The return value from
callout_stop() (or the
callout_reset() and
callout_schedule() function families)
indicates whether or not the callout was removed. If it is known that the
callout was set and the callout function has not yet executed, then a
return value of
FALSE
indicates that the callout function is about to be called. For example:if (sc->sc_flags & SCFLG_CALLOUT_RUNNING) { if (callout_stop(&sc->sc_callout)) { sc->sc_flags &= ~SCFLG_CALLOUT_RUNNING; /* successfully stopped */ } else { /* * callout has expired and callout * function is about to be executed */ } }
- The callout_pending(),
callout_active() and
callout_deactivate() macros can be used
together to work around the race conditions. When a callout's timeout is
set, the callout subsystem marks the callout as both
active and
pending. When the timeout time arrives, the
callout subsystem begins processing the callout by first clearing the
pending flag. It then invokes the callout
function without changing the active flag,
and does not clear the active flag even after
the callout function returns. The mechanism described here requires the
callout function itself to clear the active
flag using the callout_deactivate() macro.
The callout_stop() and
callout_drain() functions always clear both
the active and
pending flags before returning.
The callout function should first check the
pending flag and return without action if
callout_pending() returns
TRUE
. This indicates that the callout was rescheduled using callout_reset() just before the callout function was invoked. If callout_active() returnsFALSE
then the callout function should also return without action. This indicates that the callout has been stopped. Finally, the callout function should call callout_deactivate() to clear the active flag. For example:mtx_lock(&sc->sc_mtx); if (callout_pending(&sc->sc_callout)) { /* callout was reset */ mtx_unlock(&sc->sc_mtx); return; } if (!callout_active(&sc->sc_callout)) { /* callout was stopped */ mtx_unlock(&sc->sc_mtx); return; } callout_deactivate(&sc->sc_callout); /* rest of callout function */
mtx_lock(&sc->sc_mtx); callout_stop(&sc->sc_callout); /* The callout is effectively stopped now. */
LEGACY API
The functions
below are a legacy API that will be removed in a future release. New code
should not use these routines.
The function timeout() schedules a call to the
function given by the argument func to take
place after ticks/hz
seconds. Non-positive values of ticks are
silently converted to the value ‘1’.
func should be a pointer to a function that
takes a void * argument. Upon invocation,
func will receive
arg as its only argument. The return value
from timeout() is a
struct callout_handle which can be used in
conjunction with the untimeout() function to
request that a scheduled timeout be canceled.
The function callout_handle_init() can be used to
initialize a handle to a state which will cause any calls to
untimeout() with that handle to return with no
side effects.
Assigning a callout handle the value of
CALLOUT_HANDLE_INITIALIZER() performs the same
function as callout_handle_init() and is provided
for use on statically declared or global callout handles.
The function untimeout() cancels the timeout
associated with handle using the
func and arg
arguments to validate the handle. If the handle does not correspond to a
timeout with the function func taking the
argument arg no action is taken.
handle must be initialized by a previous call
to timeout(),
callout_handle_init(), or assigned the value of
CALLOUT_HANDLE_INITIALIZER(&handle)
before being passed to untimeout(). The behavior
of calling untimeout() with an uninitialized
handle is undefined.
As handles are recycled by the system, it is possible (although unlikely) that a
handle from one invocation of timeout() may match
the handle of another invocation of timeout() if
both calls used the same function pointer and argument, and the first timeout
is expired or canceled before the second call. The timeout facility offers
O(1) running time for timeout() and
untimeout(). Timeouts are executed from
softclock() with the
Giant lock held. Thus they are protected from
re-entrancy.
RETURN VALUES
The callout_active() macro returns the state of a callout's active flag. The callout_pending() macro returns the state of a callout's pending flag. The callout_reset() and callout_schedule() function families return a value of one if the callout was pending before the new function invocation was scheduled. The callout_stop() and callout_drain() functions return a value of one if the callout was still pending when it was called, a zero if the callout could not be stopped and a negative one is it was either not running or has already completed. The timeout() function returns a struct callout_handle that can be passed to untimeout().HISTORY
The current timeout and untimeout routines are based on the work of Adam M. Costello and George Varghese, published in a technical report entitled Redesigning the BSD Callout and Timer Facilities and modified slightly for inclusion in FreeBSD by Justin T. Gibbs. The original work on the data structures used in this implementation was published by G. Varghese and A. Lauck in the paper Hashed and Hierarchical Timing Wheels: Data Structures for the Efficient Implementation of a Timer Facility in the Proceedings of the 11th ACM Annual Symposium on Operating Systems Principles. The current implementation replaces the long standing BSD linked list callout mechanism which offered O(n) insertion and removal running time but did not generate or require handles for untimeout operations.December 10, 2019 | Debian |